?? gmproperties.cpp
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "gmproperties.h"
// Dispatch interfaces referenced by this interface
#include "GMProperty.h"
/////////////////////////////////////////////////////////////////////////////
// CGMProperties properties
/////////////////////////////////////////////////////////////////////////////
// CGMProperties operations
long CGMProperties::GetCount()
{
long result;
InvokeHelper(0x60030000, DISPATCH_PROPERTYGET, VT_I4, (void*)&result, NULL);
return result;
}
CGMProperty CGMProperties::GetItem(const VARIANT& index)
{
LPDISPATCH pDispatch;
static BYTE parms[] =
VTS_VARIANT;
InvokeHelper(0x0, DISPATCH_PROPERTYGET, VT_DISPATCH, (void*)&pDispatch, parms,
&index);
return CGMProperty(pDispatch);
}
void CGMProperties::Append(LPDISPATCH pProperty)
{
static BYTE parms[] =
VTS_DISPATCH;
InvokeHelper(0x60030002, DISPATCH_METHOD, VT_EMPTY, NULL, parms,
pProperty);
}
CGMProperty CGMProperties::Remove(const VARIANT& index)
{
LPDISPATCH pDispatch;
static BYTE parms[] =
VTS_VARIANT;
InvokeHelper(0x60030003, DISPATCH_METHOD, VT_DISPATCH, (void*)&pDispatch, parms,
&index);
return CGMProperty(pDispatch);
}
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