?? gmeventcontrol.h
字號:
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CGMEventControl wrapper class
class CGMEventControl : public CWnd
{
protected:
DECLARE_DYNCREATE(CGMEventControl)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0x2635e9fc, 0x96c9, 0x11cf, { 0x86, 0x38, 0x8, 0x0, 0x36, 0x1, 0xb0, 0x1f } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey); }
// Attributes
public:
long GetHesitationTime();
void SetHesitationTime(long);
// Operations
public:
long RemoveMapView(LPDISPATCH MapviewDispatch);
long AddMapView(LPDISPATCH NewMapviewDispatch, LPDISPATCH EventServer);
void AboutBox();
};
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