?? gmproperty.h
字號:
#if !defined(AFX_GMPROPERTY_H__3EFA34BE_5838_4FE3_A33E_4089487942EF__INCLUDED_)
#define AFX_GMPROPERTY_H__3EFA34BE_5838_4FE3_A33E_4089487942EF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CGMProperty wrapper class
class CGMProperty : public COleDispatchDriver
{
public:
CGMProperty() {} // Calls COleDispatchDriver default constructor
CGMProperty(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CGMProperty(const CGMProperty& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
CString GetName();
void SetName(LPCTSTR lpszNewValue);
VARIANT GetValue();
void SetValue(const VARIANT& newValue);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GMPROPERTY_H__3EFA34BE_5838_4FE3_A33E_4089487942EF__INCLUDED_)
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