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?? libmng.h

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/* provided for application use; not used by the library */
MNG_EXT mng_retcode MNG_DECL mng_set_userdata        (mng_handle        hHandle,
                                                      mng_ptr           pUserdata);

/* The style of the drawing- & background-canvas */
/* only used for displaying images */
/* both are initially set to 24-bit RGB (eg. 8-bit per channel) */
MNG_EXT mng_retcode MNG_DECL mng_set_canvasstyle     (mng_handle        hHandle,
                                                      mng_uint32        iStyle);
MNG_EXT mng_retcode MNG_DECL mng_set_bkgdstyle       (mng_handle        hHandle,
                                                      mng_uint32        iStyle);

/* The default background color */
/* only used if the getbkgdline callback is not defined */
/* for initially painting the canvas and restoring (part of) the background */
MNG_EXT mng_retcode MNG_DECL mng_set_bgcolor         (mng_handle        hHandle,
                                                      mng_uint16        iRed,
                                                      mng_uint16        iGreen,
                                                      mng_uint16        iBlue);

/* Indicates preferred use of the bKGD chunk for PNG images */
MNG_EXT mng_retcode MNG_DECL mng_set_usebkgd         (mng_handle        hHandle,
                                                      mng_bool          bUseBKGD);

/* Indicates storage of read chunks */
/* only useful if you #define mng_store_chunks */
/* can be used to dynamically change storage management */
MNG_EXT mng_retcode MNG_DECL mng_set_storechunks     (mng_handle        hHandle,
                                                      mng_bool          bStorechunks);

/* Indicates breaks requested when processing SAVE/SEEK */
/* set this to let the app handle section breaks; the library will return
   MNG_NEEDSECTIONWAIT return-codes for each SEEK chunk */
MNG_EXT mng_retcode MNG_DECL mng_set_sectionbreaks   (mng_handle        hHandle,
                                                      mng_bool          bSectionbreaks);

/* Indicates storage of playback info (ON by default!) */
/* can be used to turn off caching of playback info; this is useful to
   specifically optimize MNG-video playback; note that if caching is turned off
   LOOP chunks will be flagged as errors! TERM chunks will be ignored and only
   passed to the processterm() callback if it is defined by the app; also, this
   feature can only be used with mng_readdisplay(); mng_read(),
   mng_display_reset() and mng_display_goxxxx() will return an error;
   once this option is turned off it can't be turned on for the same stream!!! */
MNG_EXT mng_retcode MNG_DECL mng_set_cacheplayback   (mng_handle        hHandle,
                                                      mng_bool          bCacheplayback);

/* Indicates automatic progressive refreshes for large images (ON by default!) */
/* turn this off if you do not want intermittent painting while a large image
   is being read. useful if the input-stream comes from a fast medium, such
   as a local harddisk */
MNG_EXT mng_retcode MNG_DECL mng_set_doprogressive   (mng_handle        hHandle,
                                                      mng_bool          bDoProgressive);

/* Indicates existence and required checking of the CRC in input streams,
   and generation in output streams */
/* !!!! Use this ONLY if you know what you are doing !!!! */
/* The value is a combination of the following flags:
   0x0000001 = CRC is present in the input stream
   0x0000002 = CRC must be generated in the output stream
   0x0000010 = CRC should be checked for ancillary chunks
   0x0000020 = a faulty CRC for ancillary chunks generates a warning only
   0x0000040 = a faulty CRC for ancillary chunks generates an error
   0x0000100 = CRC should be checked for critical chunks
   0x0000200 = a faulty CRC for critical chunks generates a warning only
   0x0000400 = a faulty CRC for critical chunks generates an error

   The default is 0x00000533 = CRC present in input streams; should be checked;
                               warning for ancillary chunks; error for critical
                               chunks; generate CRC for output streams

   Note that some combinations are meaningless; eg. if the CRC is not present
   it won't do any good to turn the checking flags on; if a checking flag
   is off, it doesn't do any good to ask for generation of warnings or errors.
   Also libmng will generate either an error or a warning, not both,
   so if you specify both the default will be to generate an error!
   The only useful combinations for input are 331, 551, 351, 531, 0, 301, 501
   and optionally 031 and 051, but only checking ancillary chunks and not
   critical chunks is generally not a very good idea!!!
   If you've also writing these values should be combined with 0x02 if
   CRC's are required in the output stream
   */
MNG_EXT mng_retcode MNG_DECL mng_set_crcmode         (mng_handle        hHandle,
                                                      mng_uint32        iCrcmode);

/* Color-management necessaries */
/*
    *************************************************************************
                 !!!!!!!! THIS NEXT BIT IS IMPORTANT !!!!!!!!!
    *************************************************************************

    If you have defined MNG_FULL_CMS (and are using lcms), you will have to
    think hard about the following routines.

    lcms requires 2 profiles to work off the differences in the input-image
    and the output-device. The ICC profile for the input-image will be
    embedded within it to reflect its color-characteristics, but the output
    profile depends on the output-device, which is something only *YOU* know
    about. sRGB (standard RGB) is common for x86 compatible environments
    (eg. Windows, Linux and some others)

    If you are compiling for a sRGB compliant system you probably won't have
    to do anything special. (unless you want to of course)

    If you are compiling for a non-sRGB compliant system
    (eg. SGI, Mac, Next, others...)
    you *MUST* define a proper ICC profile for the generic output-device
    associated with that platform.

    In either event, you may also want to offer an option to your users to
    set the profile manually, or, if you know how, set it from a
    system-defined default.

    TO RECAP: for sRGB systems (Windows, Linux) no action required!
              for non-sRGB systems (SGI, Mac, Next) ACTION REQUIRED!

    Please visit http://www.srgb.com, http://www.color.org and
    http://www.littlecms.com for more info.

    *************************************************************************
                 !!!!!!!! THE BIT ABOVE IS IMPORTANT !!!!!!!!!
    *************************************************************************
*/
/* mng_set_srgb tells libmng if it's running on a sRGB compliant system or not
   the default is already set to MNG_TRUE */
/* mng_set_outputprofile, mng_set_outputprofile2, mng_set_outputsrgb
   are used to set the default profile describing the output-device
   by default it is already initialized with an sRGB profile */
/* mng_set_srgbprofile, mng_set_srgbprofile2, mng_set_srgbimplicit
   are used to set the default profile describing a standard sRGB device
   this is used when the input-image is tagged only as being sRGB, but the
   output-device is defined as not being sRGB compliant
   by default it is already initialized with a standard sRGB profile */
#if defined(MNG_SUPPORT_DISPLAY)
MNG_EXT mng_retcode MNG_DECL mng_set_srgb            (mng_handle        hHandle,
                                                      mng_bool          bIssRGB);
MNG_EXT mng_retcode MNG_DECL mng_set_outputprofile   (mng_handle        hHandle,
                                                      mng_pchar         zFilename);
MNG_EXT mng_retcode MNG_DECL mng_set_outputprofile2  (mng_handle        hHandle,
                                                      mng_uint32        iProfilesize,
                                                      mng_ptr           pProfile);
MNG_EXT mng_retcode MNG_DECL mng_set_outputsrgb      (mng_handle        hHandle);
MNG_EXT mng_retcode MNG_DECL mng_set_srgbprofile     (mng_handle        hHandle,
                                                      mng_pchar         zFilename);
MNG_EXT mng_retcode MNG_DECL mng_set_srgbprofile2    (mng_handle        hHandle,
                                                      mng_uint32        iProfilesize,
                                                      mng_ptr           pProfile);
MNG_EXT mng_retcode MNG_DECL mng_set_srgbimplicit    (mng_handle        hHandle);
#endif

#if defined(MNG_FULL_CMS) || defined(MNG_GAMMA_ONLY) || defined(MNG_APP_CMS)
/* Gamma settings */
/* ... blabla (explain gamma processing a little; eg. formula & stuff) ... */
MNG_EXT mng_retcode MNG_DECL mng_set_viewgamma       (mng_handle        hHandle,
                                                      mng_float         dGamma);
MNG_EXT mng_retcode MNG_DECL mng_set_displaygamma    (mng_handle        hHandle,
                                                      mng_float         dGamma);
MNG_EXT mng_retcode MNG_DECL mng_set_dfltimggamma    (mng_handle        hHandle,
                                                      mng_float         dGamma);
MNG_EXT mng_retcode MNG_DECL mng_set_viewgammaint    (mng_handle        hHandle,
                                                      mng_uint32        iGamma);
MNG_EXT mng_retcode MNG_DECL mng_set_displaygammaint (mng_handle        hHandle,
                                                      mng_uint32        iGamma);
MNG_EXT mng_retcode MNG_DECL mng_set_dfltimggammaint (mng_handle        hHandle,
#endif
                                                      mng_uint32        iGamma);

#ifndef MNG_SKIP_MAXCANVAS
/* Ultimate clipping size */
/* used to limit extreme graphics from overloading the system */
/* if a graphic exceeds these limits a warning is issued, which can
   be ignored by the app (using the errorproc callback). in that case
   the library will use these settings to clip the input graphic, and
   the app's canvas must account for this */
MNG_EXT mng_retcode MNG_DECL mng_set_maxcanvaswidth  (mng_handle        hHandle,
                                                      mng_uint32        iMaxwidth);
MNG_EXT mng_retcode MNG_DECL mng_set_maxcanvasheight (mng_handle        hHandle,
                                                      mng_uint32        iMaxheight);
MNG_EXT mng_retcode MNG_DECL mng_set_maxcanvassize   (mng_handle        hHandle,
                                                      mng_uint32        iMaxwidth,
                                                      mng_uint32        iMaxheight);
#endif

/* ZLIB default compression parameters */
/* these are used when writing out chunks */
/* they are also used when compressing PNG image-data or JNG alpha-data;
   in this case you can set them just before calling mng_putimgdata_ihdr */
/* set to your liking; usually the defaults will suffice though! */
/* check the documentation for ZLIB for details on these parameters */
#ifdef MNG_INCLUDE_ZLIB
MNG_EXT mng_retcode MNG_DECL mng_set_zlib_level      (mng_handle        hHandle,
                                                      mng_int32         iZlevel);
MNG_EXT mng_retcode MNG_DECL mng_set_zlib_method     (mng_handle        hHandle,
                                                      mng_int32         iZmethod);
MNG_EXT mng_retcode MNG_DECL mng_set_zlib_windowbits (mng_handle        hHandle,
                                                      mng_int32         iZwindowbits);
MNG_EXT mng_retcode MNG_DECL mng_set_zlib_memlevel   (mng_handle        hHandle,
                                                      mng_int32         iZmemlevel);
MNG_EXT mng_retcode MNG_DECL mng_set_zlib_strategy   (mng_handle        hHandle,
                                                      mng_int32         iZstrategy);

MNG_EXT mng_retcode MNG_DECL mng_set_zlib_maxidat    (mng_handle        hHandle,
                                                      mng_uint32        iMaxIDAT);
#endif /* MNG_INCLUDE_ZLIB */

/* JNG default compression parameters (based on IJG code) */
/* these are used when compressing JNG image-data; so you can set them
   just before calling mng_putimgdata_jhdr */
/* set to your liking; usually the defaults will suffice though! */
/* check the docu

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