?? wm_bringtotop.c
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/*********************************************************************************************************** uC/GUI* Universal graphic software for embedded applications** (c) Copyright 2002, Micrium Inc., Weston, FL* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH** 礐/GUI is protected by international copyright laws. Knowledge of the* source code may not be used to write a similar product. This file may* only be used in accordance with a license and should not be redistributed* in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------File : WM_BringToTop.cPurpose : Windows manager routine----------------------------------------------------------------------*/#include "WM_Intern.h"#if GUI_WINSUPPORT /* If 0, WM will not generate any code *//*********************************************************************** Pull window in foreground (top of stack)************************************************************************/void WM_BringToTop(WM_HWIN hWin) { WM_HWIN hPrev, hLast; WM_Obj* pWin; WM_Obj* pLast; if (hWin) { WM_LOCK(); pWin = WM_H2P(hWin); /* First of all check if window is already top of stack */ if (pWin->hNext && pWin->hParent) { /* unlink hWin */ if ((hPrev = WM__GetPrevSibling(hWin)) != 0) { WM_Obj* pPrev; pPrev = WM_H2P(hPrev); pPrev->hNext = pWin->hNext; } else { WM_Obj* pParent; pParent= WM_H2P(pWin->hParent); pParent->hFirstChild = pWin->hNext; } /* Link last sibling */ hLast = WM__GetLastSibling(hWin); pLast = WM_H2P(hLast); pLast->hNext = hWin; pWin->hNext = 0; /* Send message in order to make sure top window will be drawn */ WM_InvalidateArea(&pWin->Rect); /* Invalidate new area */ } WM_UNLOCK(); }}#elsevoid WM_BringToTop_c(void) {} /* avoid empty object files */#endif /* WM_MAX_WINDOW */
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