?? guiaachar.c
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/*********************************************************************************************************** uC/GUI* Universal graphic software for embedded applications** (c) Copyright 2002, Micrium Inc., Weston, FL* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH** 礐/GUI is protected by international copyright laws. Knowledge of the* source code may not be used to write a similar product. This file may* only be used in accordance with a license and should not be redistributed* in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------File : GUICharAA.CPurpose : Display antialiased----------------------------------------------------------------------Version-Date---Author-Explanation----------------------------------------------------------------------1.00.00 990922 RS First release----------------------------------------------------------------------Known problems or limitations with current version----------------------------------------------------------------------Module needs cleanup and review, but is fully functional.---------------------------END-OF-HEADER------------------------------*/#include "GUI_Private.H" #include <stdio.h>#include <string.h>/* *********************************************************** * * * Anti-aliased drawing * * * ************************************************************/static const U8 Bit2Mask0[] = {1<<7, 1<<5, 1<<3, 1<<1};static const U8 Bit2Mask1[] = {1<<6, 1<<4, 1<<2, 1<<0};typedef void tSetPixelAA(int x, int y, U8 Intens);static void Draw(int x0, int y0, int XSize, int YSize, int BytesPerLine, const U8*pData) { int x, y; tSetPixelAA* pfSetPixelAA; pfSetPixelAA = (GUI_Context.TextMode & GUI_TM_TRANS) ? LCD_SetPixelAA : LCD_SetPixelAA_NoTrans; for (y=0; y<YSize; y++) { const U8* pData0 = pData; const U8* pData1 = pData+BytesPerLine; for (x=0; x<XSize; x++) { int PixelCnt=0; int Mask0 = Bit2Mask0[x&3]; int Mask1 = Bit2Mask1[x&3]; if ((*pData0) & Mask0) PixelCnt++; if ((*pData0) & Mask1) PixelCnt++; if ((*pData1) & Mask0) PixelCnt++; if ((*pData1) & Mask1) PixelCnt++; if ((x&3) ==3) { pData0++; pData1++; } switch (PixelCnt) { case 4: LCD_HL_DrawPixel(x0+x,y0+y); break; case 3: (*pfSetPixelAA) (x0+x,y0+y, 12); break; case 2: (*pfSetPixelAA) (x0+x,y0+y, 8); break; case 1: (*pfSetPixelAA) (x0+x,y0+y, 4); break; } } pData+=2*BytesPerLine; }}/* *********************************************************** * * * Font handling * * * ************************************************************/static const GUI_FONT_PROP* GUIPROP_FindChar(const GUI_FONT_PROP* pProp, U16P c) { for (pProp = GUI_Context.pAFont->p.pProp; pProp; pProp=(const GUI_FONT_PROP*) pProp->pNext) { if ((c>=pProp->First) && (c<=pProp->Last)) break; } return pProp;}void GUIPROPAA_DispChar(U16P c) { int BytesPerLine; GUI_DRAWMODE DrawMode = GUI_Context.TextMode; const GUI_FONT_PROP* pProp = GUIPROP_FindChar(GUI_Context.pAFont->p.pProp, c); if (pProp) { GUI_DRAWMODE OldDrawMode; const GUI_CHARINFO* pCharInfo = pProp->paCharInfo+(c-pProp->First); BytesPerLine = pCharInfo->BytesPerLine; OldDrawMode = LCD_SetDrawMode(DrawMode); Draw ( GUI_Context.DispPosX, GUI_Context.DispPosY, (pCharInfo->XSize+1)/2, GUI_Context.pAFont->YSize, BytesPerLine, (U8 const*) pCharInfo->pData ); LCD_SetDrawMode(OldDrawMode); /* Restore draw mode */ GUI_Context.DispPosX += (pCharInfo->XDist+1)/2; }}int GUIPROPAA_GetCharDistX(U16P c) { int r; const GUI_FONT_PROP* pProp = GUIPROP_FindChar(GUI_Context.pAFont->p.pProp, c); r = (pProp) ? (pProp->paCharInfo+(c-pProp->First))->XSize : 0; return (r+1)/2;}void GUIPROPAA_GetFontInfo(void*pFont, GUI_FONTINFO* pfi) { GUI_USE_PARA(pFont); pfi->Flags = GUI_FONTINFO_FLAG_PROP | GUI_FONTINFO_FLAG_AA;}char GUIPROPAA_IsInFont(void*pFont, U16 c) { const GUI_FONT_PROP* pProp = GUIPROP_FindChar(((GUI_FONT*)pFont)->p.pProp, c); return (pProp==NULL) ? 0 : 1;}/* End of file */
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