?? gui_drawbitmap.c
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/*********************************************************************************************************** uC/GUI* Universal graphic software for embedded applications** (c) Copyright 2002, Micrium Inc., Weston, FL* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH** 礐/GUI is protected by international copyright laws. Knowledge of the* source code may not be used to write a similar product. This file may* only be used in accordance with a license and should not be redistributed* in any way. We appreciate your understanding and fairness.*----------------------------------------------------------------------File : GUI_DrawBitmap.CPurpose : Implementation of GUI_DrawBitmap---------------------------END-OF-HEADER------------------------------*/#include "GUI_Protected.H"/*********************************************************************** GUI_DrawBitmap*********************************************************************** Translates the external bitmap format into an internal format. This turned out to be necessary as the internal format is easier to create and more flexible for routines that draw text-bitmaps.*/void GL_DrawBitmap (const GUI_BITMAP *pBitmap, int x0, int y0) { GUI_DRAWMODE PrevDraw; const GUI_LOGPALETTE* pPal; pPal = pBitmap->pPal; PrevDraw = GUI_SetDrawMode(0); /* No Get... at this point */ GUI_SetDrawMode((pPal && pPal->HasTrans) ? (PrevDraw|GUI_DRAWMODE_TRANS) : PrevDraw &(~GUI_DRAWMODE_TRANS)); if (pBitmap->pfDraw) { #if !defined (__C51__) /* Avoid Keil C51 limitation */ pBitmap->pfDraw(x0, y0, pBitmap->XSize ,pBitmap->YSize, (U8 const *)pBitmap->pData, pBitmap->pPal, 1, 1); #endif } else { LCD_DrawBitmap( x0,y0 ,pBitmap->XSize ,pBitmap->YSize ,1,1 ,pBitmap->BitsPerPixel ,pBitmap->BytesPerLine ,(U8 const *)pBitmap->pData ,pBitmap->pPal); } GUI_SetDrawMode(PrevDraw);}void GUI_DrawBitmap (const GUI_BITMAP *pBitmap, int x0, int y0) { #if (GUI_WINSUPPORT) GUI_RECT r; #endif GUI_LOCK(); #if (GUI_WINSUPPORT) WM_ADDORG(x0,y0); r.x1 = (r.x0 = x0) + pBitmap->XSize-1; r.y1 = (r.y0 = y0) + pBitmap->YSize-1; WM_ITERATE_START(&r) { #endif GL_DrawBitmap(pBitmap, x0, y0); #if (GUI_WINSUPPORT) } WM_ITERATE_END(); #endif GUI_UNLOCK();}
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