?? glcanvas.h
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/////////////////////////////////////////////////////////////////////////////// Name: wx/msw/glcanvas.h// Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Windows// Author: Julian Smart// Modified by:// Created: 04/01/98// RCS-ID: $Id: glcanvas.h,v 1.20 2006/11/06 00:57:41 VZ Exp $// Copyright: (c) Julian Smart// Licence: wxWindows licence/////////////////////////////////////////////////////////////////////////////#ifndef _WX_GLCANVAS_H_#define _WX_GLCANVAS_H_#include "wx/palette.h"#include "wx/scrolwin.h"#include "wx/msw/wrapwin.h"#include <GL/gl.h>class WXDLLIMPEXP_GL wxGLCanvas; /* forward reference */class WXDLLIMPEXP_GL wxGLContext: public wxObject{public: wxGLContext(wxGLCanvas *win, const wxGLContext* other=NULL /* for sharing display lists */ ); virtual ~wxGLContext(); void SetCurrent(const wxGLCanvas& win) const; inline HGLRC GetGLRC() const { return m_glContext; }protected: HGLRC m_glContext;private: DECLARE_CLASS(wxGLContext)};class WXDLLIMPEXP_GL wxGLCanvas: public wxWindow{public: // This ctor is identical to the next, except for the fact that it // doesn't create an implicit wxGLContext. // The attribList parameter has been moved to avoid overload clashes. wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY, int* attribList = 0, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, const wxPalette& palette = wxNullPalette); wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, int *attribList = 0, const wxPalette& palette = wxNullPalette); wxGLCanvas(wxWindow *parent, const wxGLContext *shared, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, int *attribList = (int *) NULL, const wxPalette& palette = wxNullPalette); wxGLCanvas(wxWindow *parent, const wxGLCanvas *shared, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, int *attribList = 0, const wxPalette& palette = wxNullPalette); virtual ~wxGLCanvas(); // Replaces wxWindow::Create functionality, since // we need to use a different window class bool Create(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style, const wxString& name); void SetCurrent(const wxGLContext& RC) const; void SetCurrent();#ifdef __WXUNIVERSAL__ virtual bool SetCurrent(bool doit) { return wxWindow::SetCurrent(doit); };#endif void SetColour(const wxChar *colour); void SwapBuffers(); void OnSize(wxSizeEvent& event); void OnQueryNewPalette(wxQueryNewPaletteEvent& event); void OnPaletteChanged(wxPaletteChangedEvent& event); inline wxGLContext* GetContext() const { return m_glContext; } inline WXHDC GetHDC() const { return m_hDC; } void SetupPixelFormat(int *attribList = (int *) NULL); void SetupPalette(const wxPalette& palette); wxPalette CreateDefaultPalette(); inline wxPalette* GetPalette() const { return (wxPalette *) &m_palette; }protected: wxGLContext* m_glContext; // this is typedef-ed ptr, in fact wxPalette m_palette; WXHDC m_hDC;private: DECLARE_EVENT_TABLE() DECLARE_CLASS(wxGLCanvas)};#endif // _WX_GLCANVAS_H_
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