?? uuid.h
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///////////////////////////////////////////////////////////////////////////////// Name: ole/uuid.h// Purpose: encapsulates an UUID with some added helper functions// Author: Vadim Zeitlin// Modified by:// Created: 11.07.97// RCS-ID: $Id: uuid.h,v 1.12 2005/09/23 12:50:23 MR Exp $// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>// Licence: wxWindows licence//// Notes: you should link your project with RPCRT4.LIB!///////////////////////////////////////////////////////////////////////////////#ifndef _WX_OLEUUID_H#define _WX_OLEUUID_H#include "wx/wxchar.h"// ------------------------------------------------------------------// UUID (Universally Unique IDentifier) definition// ------------------------------------------------------------------// ----- taken from RPC.H#ifndef UUID_DEFINED // in some cases RPC.H will be already #ifdef __WIN32__ // included, so avoid redefinition typedef struct { unsigned long Data1; unsigned short Data2; unsigned short Data3; unsigned char Data4[8]; } UUID; // UUID = GUID = CLSID = LIBID = IID #endif // WIN32#endif // UUID_DEFINED#ifndef GUID_DEFINED typedef UUID GUID; #define UUID_DEFINED // prevent redefinition#endif // GUID_DEFINEDtypedef unsigned char uchar;// ------------------------------------------------------------------// a class to store UUID and it's string representation// ------------------------------------------------------------------// uses RPC functions to create/convert Universally Unique Identifiersclass WXDLLEXPORT Uuid{private: UUID m_uuid; wxUChar *m_pszUuid; // this string is alloc'd and freed by RPC wxChar *m_pszCForm; // this string is allocated in Set/Create void UuidToCForm(); // function used to set initial state by all ctors void Init() { m_pszUuid = NULL; m_pszCForm = NULL; }public: // ctors & dtor Uuid() { Init(); } Uuid(const wxChar *pc) { Init(); Set(pc); } Uuid(const UUID &uuid) { Init(); Set(uuid); } ~Uuid(); // copy ctor and assignment operator needed for this class Uuid(const Uuid& uuid); Uuid& operator=(const Uuid& uuid); // create a brand new UUID void Create(); // set value of UUID bool Set(const wxChar *pc); // from a string, returns true if ok void Set(const UUID& uuid); // from another UUID (never fails) // accessors operator const UUID*() const { return &m_uuid; } operator const wxChar*() const { return (wxChar *)(m_pszUuid); } // return string representation of the UUID in the C form // (as in DEFINE_GUID macro) const wxChar *CForm() const { return m_pszCForm; }};#endif //_WX_OLEUUID_H
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