?? console.c
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#include <windows.h>#include "console.h"#include "resource.h"COORD dwPos;HANDLE hOutput = NULL;CONSOLE_SCREEN_BUFFER_INFO csbi;void set_text_color( int col ){ if( hOutput == NULL ) hOutput = GetStdHandle( STD_OUTPUT_HANDLE ); SetConsoleTextAttribute( hOutput, (WORD) col );}void set_cursor_pos( int x, int y ){ if( hOutput == NULL ) hOutput = GetStdHandle( STD_OUTPUT_HANDLE ); dwPos.X = x; dwPos.Y = y; SetConsoleCursorPosition( hOutput, dwPos );}void clear_console( int *ws_row, int *ws_col ){ int n, length; if( hOutput == NULL ) hOutput = GetStdHandle( STD_OUTPUT_HANDLE ); SetConsoleTextAttribute( hOutput, TEXTATTR ); GetConsoleScreenBufferInfo( hOutput, &csbi ); if( ws_row != NULL ) *ws_row = csbi.dwSize.Y; if( ws_col != NULL ) *ws_col = csbi.dwSize.X; length = ( csbi.dwSize.Y - csbi.dwCursorPosition.Y ) * ( csbi.dwSize.X - csbi.dwCursorPosition.X ); dwPos.X = csbi.dwCursorPosition.X; dwPos.Y = csbi.dwCursorPosition.Y; FillConsoleOutputAttribute( hOutput, TEXTATTR, length, dwPos, &n ); FillConsoleOutputCharacter( hOutput, 0x20, length, dwPos, &n );}void set_console_size( int ws_row, int ws_col ){ if( hOutput == NULL ) hOutput = GetStdHandle( STD_OUTPUT_HANDLE ); GetConsoleScreenBufferInfo( hOutput, &csbi ); csbi.dwSize.Y = ws_row; csbi.dwSize.X = ws_col; SetConsoleScreenBufferSize( hOutput, csbi.dwSize ); csbi.srWindow.Left = 1; csbi.srWindow.Top = 1; csbi.srWindow.Right = ws_col; csbi.srWindow.Bottom = ws_row; SetConsoleWindowInfo( hOutput, TRUE, &csbi.srWindow );; set_cursor_pos( 0, 0 ); clear_console( NULL, NULL );}void set_console_icon( char *title ){ HANDLE hWnd; HANDLE hInst; HICON hAppIcon; SetConsoleTitle( title ); hWnd = FindWindow( NULL, title ); hInst = GetModuleHandle( NULL ); hAppIcon = LoadIcon( hInst, MAKEINTRESOURCE( IDI_APP_ICON ) ); SendMessage( hWnd, WM_SETICON, ICON_SMALL, (LPARAM) hAppIcon ); SendMessage( hWnd, WM_SETICON, ICON_BIG , (LPARAM) hAppIcon );}
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