?? active.h
字號:
#if !defined ACTIVE_H
#define ACTIVE_H
//------------------------------------
// active.h
// Active object framework
// (c) Bartosz Milewski, 1996
//------------------------------------
#include "thread.h"
#include <windows.h>
class ActiveObject
{
public:
ActiveObject ();
virtual ~ActiveObject () {}
void Kill ();
void Resume () { _thread.Resume (); }
protected:
virtual void InitThread () = 0;
virtual void Run () = 0;
virtual void FlushThread () = 0;
int _isDying;
static DWORD WINAPI ThreadEntry (void *pArg);
Thread _thread;
};
// Last thing in the constructor of a class derived from
// ActiveObject you must call
// _thread.Resume ();
// Inside the loop the Run method you must keep checking _isDying
// if (_isDying)
// return;
#endif
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