?? chatsocket.cpp
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// ChatSocket.cpp : implementation file
//
#include "stdafx.h"
#include "Client.h"
#include "ChatSocket.h"
#include "Dlg2.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CChatSocket
CChatSocket::CChatSocket(CDlg2* pDlg)
{
m_pDlg=pDlg;
}
CChatSocket::~CChatSocket()
{
}
// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(CChatSocket, CSocket)
//{{AFX_MSG_MAP(CChatSocket)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
/////////////////////////////////////////////////////////////////////////////
// CChatSocket member functions
void CChatSocket::OnReceive(int nErrorCode)
{
// TODO: Add your specialized code here and/or call the base class
CSocket::OnReceive(nErrorCode);
if(m_pDlg)
m_pDlg->ReadData();
}
void CChatSocket::OnClose(int nErrorCode)
{
// TODO: Add your specialized code here and/or call the base class
CSocket::OnClose(nErrorCode);
}
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