?? soscenes.h
字號:
#if !defined(AFX_SOSCENES_H__EC88E362_827E_452F_A25C_FC2CE78D2F35__INCLUDED_)
#define AFX_SOSCENES_H__EC88E362_827E_452F_A25C_FC2CE78D2F35__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CsoScenes wrapper class
class CsoScenes : public COleDispatchDriver
{
public:
CsoScenes() {} // Calls COleDispatchDriver default constructor
CsoScenes(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CsoScenes(const CsoScenes& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
long GetCount();
void SetCount(long);
// Operations
public:
BOOL Remove(const VARIANT& Index);
BOOL RemoveAll();
CString GetItem(long nIndex);
void SetItem(long nIndex, LPCTSTR lpszNewValue);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SOSCENES_H__EC88E362_827E_452F_A25C_FC2CE78D2F35__INCLUDED_)
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