?? ustring.h
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// -*- c-basic-offset: 2 -*-/* * This file is part of the KDE libraries * Copyright (C) 1999-2000 Harri Porten (porten@kde.org) * Copyright (C) 2003 Apple Computer, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * */#ifndef _KJS_USTRING_H_#define _KJS_USTRING_H_#if APPLE_CHANGES#include <sys/types.h>#ifndef KWQ_UNSIGNED_TYPES_DEFINED#define KWQ_UNSIGNED_TYPES_DEFINEDtypedef unsigned char uchar;typedef unsigned long ulong;#endif#endif#include <stdint.h>/** * @internal */namespace DOM { class DOMString;};class KJScript;class QString;class QConstString;namespace KJS { class UCharReference; class UString; /** * @short Unicode character. * * UChar represents a 16 bit Unicode character. It's internal data * representation is compatible to XChar2b and QChar. It's therefore * possible to exchange data with X and Qt with shallow copies. */ struct UChar { /** * Construct a character with uninitialized value. */ UChar(); /** * Construct a character with the value denoted by the arguments. * @param h higher byte * @param l lower byte */ UChar(unsigned char h , unsigned char l); /** * Construct a character with the given value. * @param u 16 bit Unicode value */ UChar(char u); UChar(unsigned char u); UChar(unsigned short u); UChar(const UCharReference &c); /** * @return The higher byte of the character. */ unsigned char high() const { return uc >> 8; } /** * @return The lower byte of the character. */ unsigned char low() const { return uc; } /** * @return the 16 bit Unicode value of the character */ unsigned short unicode() const { return uc; } public: /** * @return The character converted to lower case. */ UChar toLower() const; /** * @return The character converted to upper case. */ UChar toUpper() const; unsigned short uc;#if !KWIQ };#else } Q_PACKED;#endif inline UChar::UChar() { } inline UChar::UChar(unsigned char h , unsigned char l) : uc(h << 8 | l) { } inline UChar::UChar(char u) : uc((unsigned char)u) { } inline UChar::UChar(unsigned char u) : uc(u) { } inline UChar::UChar(unsigned short u) : uc(u) { } /** * @short Dynamic reference to a string character. * * UCharReference is the dynamic counterpart of @ref UChar. It's used when * characters retrieved via index from a @ref UString are used in an * assignment expression (and therefore can't be treated as being const): * <pre> * UString s("hello world"); * s[0] = 'H'; * </pre> * * If that sounds confusing your best bet is to simply forget about the * existance of this class and treat is as being identical to @ref UChar. */ class UCharReference { friend class UString; UCharReference(UString *s, unsigned int off) : str(s), offset(off) { } public: /** * Set the referenced character to c. */ UCharReference& operator=(UChar c); /** * Same operator as above except the argument that it takes. */ UCharReference& operator=(char c) { return operator=(UChar(c)); } /** * @return Unicode value. */ unsigned short unicode() const { return ref().uc; } /** * @return Lower byte. */ unsigned char low() const { return ref().uc; } /** * @return Higher byte. */ unsigned char high() const { return ref().uc >> 8; } /** * @return Character converted to lower case. */ UChar toLower() const { return ref().toLower(); } /** * @return Character converted to upper case. */ UChar toUpper() const { return ref().toUpper(); } private: // not implemented, can only be constructed from UString UCharReference(); UChar& ref() const; UString *str; int offset; }; inline UChar::UChar(const UCharReference &c) : uc(c.unicode()) { } /** * @short 8 bit char based string class */ class CString { public: CString() : data(0), length(0) { } CString(const char *c); CString(const char *c, int len); CString(const CString &); ~CString(); CString &append(const CString &); CString &operator=(const char *c); CString &operator=(const CString &); CString &operator+=(const CString &c) { return append(c); } int size() const { return length; } const char *c_str() const { return data; } private: char *data; int length; }; /** * @short Unicode string class */ class UString { friend bool operator==(const UString&, const UString&); friend class UCharReference; friend class Identifier; friend class PropertyMap; friend class PropertyMapHashTableEntry; /** * @internal */ struct Rep { friend class UString; friend bool operator==(const UString&, const UString&); static Rep *create(UChar *d, int l); static Rep *create(Rep *base, int offset, int length); void destroy(); UChar *data() const { return baseString ? (baseString->buf + baseString->preCapacity + offset) : (buf + preCapacity + offset); } int size() const { return len; } unsigned hash() const { if (_hash == 0) _hash = computeHash(data(), len); return _hash; } static unsigned computeHash(const UChar *, int length); static unsigned computeHash(const char *); void ref() { ++rc; } void deref() { if (--rc == 0) destroy(); } // unshared data int offset; int len; int rc; mutable unsigned _hash; bool isIdentifier; UString::Rep *baseString; // potentially shared data UChar *buf; int usedCapacity; int capacity; int usedPreCapacity; int preCapacity; static Rep null; static Rep empty; }; public: /** * Constructs a null string. */ UString(); /** * Constructs a string from the single character c. */ explicit UString(char c); /** * Constructs a string from a classical zero determined char string. */ UString(const char *c); /** * Constructs a string from an array of Unicode characters of the specified * length.
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