?? chatdialog.h
字號:
#if !defined(AFX_CHATDIALOG_H__CBF8501B_D132_4535_8729_EB696C0615F2__INCLUDED_)
#define AFX_CHATDIALOG_H__CBF8501B_D132_4535_8729_EB696C0615F2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ChatDialog.h : header file
//
#include "MainSocket.h"
/////////////////////////////////////////////////////////////////////////////
// CChatDialog dialog
class CChatDialog : public CDialog
{
// Construction
public:
CMainSocket *m_pClientSocket;
void DisplayMessage(CString UserName,CString strChatMessage);
// int m_SocketID;
CString m_ClientName;
CString m_UserName;
CChatDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CChatDialog)
enum { IDD = IDD_DIALOG_CHAT };
CRichEditCtrl m_MessageCtrl;
CRichEditCtrl m_ReceiveCtrl;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CChatDialog)
public:
virtual BOOL DestroyWindow();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CChatDialog)
virtual void OnOK();
afx_msg void OnClose();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHATDIALOG_H__CBF8501B_D132_4535_8729_EB696C0615F2__INCLUDED_)
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