?? tribes.cbx~
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<?xml version="1.0" encoding="UTF-8"?><!--C++BuilderX Project--><project> <property category="build.config" name="active" value="0"/> <property category="build.config" name="count" value="1"/> <property category="build.config" name="excludedefaultforzero" value="0"/> <property category="build.config.0" name="builddir" value="Debug"/> <property category="build.config.0" name="key" value="Debug_Build"/> <property category="build.config.0" name="linux.builddir" value="linux/Debug_Build"/> <property category="build.config.0" name="name" value="Debug Build"/> <property category="build.config.0" name="settings.MinGW" value="default;debug"/> <property category="build.config.0" name="settings.gnuc++" value="default;debug"/> <property category="build.config.0" name="settings.intellinia32" value="default;debug"/> <property category="build.config.0" name="settings.mswin32" value="default;debug"/> <property category="build.config.0" name="type" value="Toolset"/> <property category="build.config.1" name="key" value="Release_Build"/> <property category="build.config.1" name="name" value="Release Build"/> <property category="build.config.1" name="settings.MinGW" value="default;release"/> <property category="build.config.1" name="settings.gnuc++" value="default;release"/> <property category="build.config.1" name="settings.intellinia32" value="default;release"/> <property category="build.config.1" name="settings.mswin32" value="default;release"/> <property category="build.config.1" name="type" value="Toolset"/> <property category="build.node" name="name" value="Tribes"/> <property category="build.node" name="type" value="exeproject"/> <property category="build.platform" name="active" value="linux"/> <property category="build.platform" name="linux.Debug_Build.toolset" value="gnuc++"/> <property category="build.platform" name="linux.Release_Build.toolset" value="gnuc++"/> <property category="build.platform" name="linux.default" value="gnuc++"/> <property category="build.platform" name="linux.gnuc++.enabled" value="1"/> <property category="build.platform" name="linux.mswin32.enabled" value="0"/> <property category="build.platform" name="linux.win32b.enabled" value="0"/> <property category="build.platform" name="solaris.default" value="gnuc++"/> <property category="build.platform" name="solaris.enabled" value="0"/> <property category="build.platform" name="win32.default" value="MinGW"/> <property category="build.platform" name="win32.enabled" value="0"/> <property category="cbproject" name="lastnodeid" value="2"/> <property category="cbproject" name="version" value="X.1.0"/> <property category="linux.Debug_Build.gnuc++.g++compile" name="option.I.arg.1" value="/usr/include"/> <property category="linux.Debug_Build.gnuc++.g++compile" name="option.I.arg.2" value="/usr/include/g++-3"/> <property category="linux.Debug_Build.gnuc++.g++compile" name="option.I.enabled" value="1"/> <property category="linux.Debug_Build.gnuc++.g++compile" name="option.MD.enabled" value="1"/> <property category="linux.Debug_Build.gnuc++.g++compile" name="option.O0.enabled" value="1"/> <property category="linux.Debug_Build.gnuc++.g++compile" name="option.c.enabled" value="1"/> <property category="linux.Debug_Build.gnuc++.g++compile" name="option.g.arg" value="2"/> <property category="linux.Debug_Build.gnuc++.g++compile" name="option.g.enabled" value="1"/> <property category="linux.Debug_Build.gnuc++.g++compile" name="option.o.enabled" value="1"/> <property category="linux.Debug_Build.gnuc++.g++link" name="option.L.arg.1" value=""/> <property category="linux.Debug_Build.gnuc++.g++link" name="option.L.arg.2" value="/mnt/e/donnees/Particle_Swarm_Optimization/Tribes/Tribes_C_online"/> <property category="linux.Debug_Build.gnuc++.g++link" name="option.L.enabled" value="1"/> <property category="linux.Debug_Build.gnuc++.g++link" name="option.o.enabled" value="1"/> <property category="linux.gnuc++.Debug_Build" name="saved" value="1"/> <property category="runtime.0" name="BuildTargetOnRun" value="com.borland.cbuilder.build.CBProjectBuilder$ProjectBuildAction;make"/> <property category="runtime.0" name="ConfigurationName" value="Tribes"/> <property category="runtime.0" name="RunnableType" value="com.borland.cbuilder.runtime.ExecutableRunner"/> <property category="unique" name="id" value="2"/> <property category="win32b.bcc32" name="option.tWC.enabled" value="1"/> <property category="win32b.ilink32" name="option.Tpd.enabled" value="0"/> <property category="win32b.ilink32" name="option.Tpe.enabled" value="1"/> <property category="win32b.ilink32" name="option.aa.enabled" value="0"/> <property category="win32b.ilink32" name="option.ap.enabled" value="1"/> <property category="win32b.ilink32" name="param.objfiles.1" value="c0x32.obj"/> <file path="main.c"> <property category="unique" name="id" value="1"/> </file></project>
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