?? tools.h
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int alea(int min, int max);
int alea_diff(int min,int max, int num);
double alea_float(double min, double max);
double alea_normal(double mean,double std_dev);
struct vector_i bits(double x, int D);
int K_optim(int N, double eps);
double MAX(double a,double b);
double MIN(double a,double b);
double number(int d,struct vector_i x);
struct vector rand_in_hypersphere(int dimen, double radius,double non_unif);
struct vector random_permut(struct vector p);
double regranul(double x,double granul);
struct roots solve_polyn_3(double a0,double a1,double a2,double a3);
#define sigmoid(x_) 1.0 / (1.0 + exp(-(x_)))
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