?? btpointtopointdocument.cpp
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/* Copyright (c) 2004, Nokia. All rights reserved */
// INCLUDE FILES
#include "BTPointToPointAppUi.h"
#include "BTPointToPointDocument.h"
// ============================ MEMBER FUNCTIONS ==============================
// ----------------------------------------------------------------------------
// CBTPointToPointDocument::NewL()
// Two-phased constructor.
// ----------------------------------------------------------------------------
//
CBTPointToPointDocument* CBTPointToPointDocument::NewL( CEikApplication& aApp )
{
CBTPointToPointDocument* self = NewLC( aApp );
CleanupStack::Pop( self );
return self;
}
// ----------------------------------------------------------------------------
// CBTPointToPointDocument::NewLC()
// Two-phased constructor.
// ----------------------------------------------------------------------------
//
CBTPointToPointDocument* CBTPointToPointDocument
::NewLC( CEikApplication& aApp )
{
CBTPointToPointDocument* self = new ( ELeave )
CBTPointToPointDocument( aApp );
CleanupStack::PushL( self );
self->ConstructL();
return self;
}
// ----------------------------------------------------------------------------
// CBTPointToPointDocument::ConstructL()
// 2nd phase construction.
// ----------------------------------------------------------------------------
//
void CBTPointToPointDocument::ConstructL()
{
// no implementation required
}
// ----------------------------------------------------------------------------
// CBTPointToPointDocument::CBTPointToPointDocument()
// Constructor.
// ----------------------------------------------------------------------------
//
CBTPointToPointDocument::CBTPointToPointDocument( CEikApplication& aApp )
: CAknDocument( aApp )
{
// no implementation required
}
// ----------------------------------------------------------------------------
// CBTPointToPointDocument::~CBTPointToPointDocument()
// Destructor.
// ----------------------------------------------------------------------------
//
CBTPointToPointDocument::~CBTPointToPointDocument()
{
// no implementation required
}
// ----------------------------------------------------------------------------
// CBTPointToPointDocument::CreateAppUiL()
// Create the application user interface, and return a pointer to it;
// the framework takes ownership of this object..
// ----------------------------------------------------------------------------
//
CEikAppUi* CBTPointToPointDocument::CreateAppUiL()
{
// Create the application user interface, and return a pointer to it
CEikAppUi* appUi = new ( ELeave ) CBTPointToPointAppUi;
return appUi;
}
// End of File
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