?? zoom.c
字號:
{
#ifndef BF43
if (DISP_frame == 2 && vcx_scn_height == 288
#ifdef PLAY20
&& play_state != PLAY_STILL_STATE
&& play_state != PLAY_WAIT_TIME_STATE
&& !is_slide_show
#endif
) {
zoom_y_pos -= VERT_OFFSET;
Adjust_zoom_XY(zoom_x_pos, zoom_y_pos);
scale_half();
Zoom_start();
return;
}
#endif
if ((DISP_frame == 2 && vcx_scn_vscale !=0x10)
&& (zoom_y_pos >= 76 && zoom_y_pos - VERT_OFFSET<76)) {
DO_blank();
zoom_reset_scale(1);
pan(zoom_x_pos, zoom_y_pos);
} else {
zoom_y_pos -= VERT_OFFSET;
pan(zoom_x_pos, zoom_y_pos);
}
}
void zoom_move_down()
{
#ifndef BF43
if (DISP_frame == 2 && vcx_scn_height == 288
#ifdef PLAY20
&& play_state != PLAY_STILL_STATE
&& play_state != PLAY_WAIT_TIME_STATE
&& !is_slide_show
#endif
) {
zoom_y_pos += VERT_OFFSET;
Adjust_zoom_XY(zoom_x_pos, zoom_y_pos);
scale_half();
Zoom_start();
return;
}
#endif
if ((DISP_frame == 2 && vcx_scn_vscale !=0x10) &&
(zoom_y_pos < 76 && zoom_y_pos + VERT_OFFSET>=76)) {
DO_blank();
zoom_reset_scale(0);
pan(zoom_x_pos, zoom_y_pos);
} else {
zoom_y_pos += VERT_OFFSET;
pan(zoom_x_pos, zoom_y_pos);
}
}
zoom_reset_scale(int up)
{
int x, y;
x = zoom_x_pos;
if (up)
zoom_y_pos -= VERT_OFFSET;
else
zoom_y_pos += VERT_OFFSET;
y = zoom_y_pos;
zoom_reset();
zoom_x_pos = x;
zoom_y_pos = y;
zoom_level = 1;
}
#ifndef BF43
scale_half()
{
DISP_Info *curr_dip;
int i,j;
extern int scale_mb_from_Y, scale_mb_from_UV,
scale_mb_to_Y, scale_mb_to_UV,
scale_mb_del_Y, scale_mb_del_UV,
scale_line_del_Y, scale_line_del_UV;
extern int scale_dy_Y, scale_dy_UV,
scale_zY, scale_zUV;
resetVscale();
initVscale_Pointer();
VscaleStart = 1;
VscaleLastFrame = 0;
curr_dip = DISP_info + H_VscaleFrame;
i = zoom_y_pos/scale_dy_Y * 16;
scale_mb_from_Y = i * curr_dip->wY + curr_dip->startY;
scale_mb_from_UV = i * curr_dip->wUV +curr_dip->startU;
curr_dip = DISP_info + H_B1FRAME;
i=(curr_dip->height==288)?10:8;
scale_mb_to_Y = curr_dip->startY;
scale_mb_to_UV = i*scale_dy_Y*curr_dip->wY+curr_dip->startY;
UV_location = scale_mb_to_UV;
for (j = 0; j<i; j++) {
vscale2();
}
resetVscale();
}
#endif
#ifdef CUST3
void zoom_center()
{
if (!zoom_level)
return;
get_pic_size();
/* zoom_level == 1 */
zoom_x_pos = disp_width >> 2;
/* zoom_level == 2 */
zoom_y_pos = disp_height >> 2;
if (zoom_level > 1) {
zoom_x_pos += disp_width >> 3;
zoom_y_pos += disp_height >> 3;
}
#ifdef CUST71
DO_blank();
zoom_reset_scale(0);
#endif
pan(zoom_x_pos, zoom_y_pos);
}
#endif
#if (!CUST3 || CUST71 || CUSTDVD)
void zoom_out()
{
if (!zoom_level)
return;
zoom_level --;
get_pic_size();
if (zoom_level == 1) {
zoom_x_pos -= disp_width >> 3;
zoom_y_pos -= disp_height >> 3;
}
DO_blank();
if (!zoom_level) {
expect_zoom = 0;
zoom_reset();
if (vcx_scn_vscale != 0x10 && DISP_frame==2 && FromBtoB) {
rescaleB();
}
}
else {
save_width1 = mvd[buscon_dma_width1] ;
pan(zoom_x_pos, zoom_y_pos);
}
}
#endif
pan(int x, int y)
{
Adjust_zoom_XY(x, y);
Zoom_start();
}
Adjust_zoom_XY(int x, int y)
{
get_pic_size();
if (x < 0) x = 0;
if (y < 0) y = 0;
{
int width = disp_width >> 1;
int height = disp_height >> 1;
if (zoom_level == 2) {
width = (width * 3) >> 1;
height = (height * 3) >> 1;
}
if (x > width) x = width;
if (y > height) y = height;
}
/* zoom_x_pos needs to think of compressed picture or not(3/4), so we
must make sure each picture begin at boundary of dword */
#if 0
zoom_x_pos = x / 12 * 12;
#else
zoom_x_pos = x ;
#endif
zoom_y_pos = y & 0xfffffffe;
}
void Buscon_zoom(DISP_Info *dip)
{
int y_start, u_start, v_start;
int full_height;
int wY, wUV, zY, zUV;
wY = dip->wY;
wUV = dip->wUV;
y_start = dip->startY + zoom_y_offset;
u_start = dip->startU + zoom_uv_offset;
v_start = u_start + wUV;
zY = dip->zY;
zUV = dip->zUV;
full_height = dip->height > 288;
if (zoom_level == 1) {
#ifdef BF43
if (zUV < 0) zUV = 0;
if (zY < 0) {
mvd[buscon_dma_deltas_ysc] = 0x200 - (wUV+1); /* y_wordsize = uv_wordsize*2-1 */
zY = 0;
}
else
#else
if (!old_bane && mineomine) {
wY = 82;
wUV = 41;
}
#endif
mvd[buscon_dma_deltas_ysc] = 0x200 - ((wY + 1) >> 1);
{
mvd[buscon_dma_deltas_usc] = 0x200 - ((wUV + 1) >> 1);
mvd[buscon_dma_deltas_vsc] = 0x200 - ((wUV + 1) >> 1);
}
if (full_height) {
buscon_quick_BF(ysc, y_start, BDMA_WIDTH2, zY);
buscon_quick_BF(usc, u_start, BDMA_WIDTH1|BDMA_INC2, zUV);
buscon_quick_BF(vsc, v_start, BDMA_WIDTH1|BDMA_INC2, zUV);
}
else {
#ifndef BF43
if (UV_location!=-1){
buscon_quick_BF(ysc, Y_zoom_start, BDMA_USEDX, zY);
}
else
#endif
buscon_quick_BF(ysc, y_start, BDMA_WIDTH1 | BDMA_INC2, zY);
buscon_quick_BF(usc, U_zoom_start, BDMA_USEDX, zUV);
buscon_quick_BF(vsc, V_zoom_start, BDMA_USEDX, zUV);
}
}
else { /* zoom_level == 2 */
mvd[buscon_dma_deltas_ysc] = 0x200 - ((wY + 3) >> 2);
mvd[buscon_dma_deltas_usc] = 0x200 - ((wUV + 3) >> 2);
mvd[buscon_dma_deltas_vsc] = 0x200 - ((wUV + 3) >> 2);
buscon_quick_BF(ysc, y_start, BDMA_WIDTH2|BDMA_INC2, zY);
buscon_quick_BF(usc, U_zoom_start, BDMA_USEDX, zUV);
buscon_quick_BF(vsc, V_zoom_start, BDMA_USEDX, zUV);
}
}
/*
* Get picture width and height
*/
void get_pic_size()
{
DISP_Info *dip;
extern int DISP_frame;
dip = DISP_info + DISP_frame;
if (dip->zY)
disp_width = ((dip->wY << 2) / 3 ) << 2;
else
disp_width = dip->wY << 2;
disp_height = dip->height;
}
DO_blank()
{
done_blank = 0;
do_blank ++; /* Display a tiny screen to blank screen */
/*
* We'll wait here for up to 1/60th of a second until the
* screen is blanked out. During this period of time, I want to
* continue my communication with DSA and the external
* microprocessor
*/
do {
#if (!MVD_BOARD && !PLAYONLY)
receive_dsa();
#endif
} while(!done_blank);
do_blank --; /* Don't need to blank screen any more */
}
#ifdef PLAY20
void set_zoom()
{
if (!zoom_level) {
zoom_in();
#ifdef CUST3
#if (CUST71 || CUSTDVD)
#ifdef CUST_BILINGUAL
OUTOSD(FUNCTION_REGION, MSG_zoom_in, MSG_c_zoom_in, 0);
#else
OUTOSD(FUNCTION_REGION, MSG_zoom_in, MSG_zoom_in, 0);
#endif
#else
OUTOSD(FUNCTION_REGION, MSG_e_zoomin, MSG_c_zoom, 0);
#endif /* CUST71 */
#endif /* CUST3 */
} else if (zoom_level == 1 &&
play_state != PLAY_STILL_STATE &&
vcx_user_video_stream == 0xe2) {
/* Only for high-resulotion, we have two level zoom */
zoom_in();
} else {
zoom_reset();
#ifdef CUST3
OSD_clear_region(FUNCTION_REGION);
#endif
}
#ifdef CUST3
current_key = NO_KEY;
#endif
}
#else
/* For playonly machine */
void set_zoom()
{
}
#endif /* else of PLAY20 */
#endif /* ZOOM */
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