?? draw_bitmap.mak
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# Nmake macros for building Windows 32-Bit apps
all: Draw_B~1.exe
# Update the resource if necessary
Draw_B~1.res: Draw_B~1.rc Draw_B~1.h
rc -r -fo Draw_B~1.res Draw_B~1.rc
# Update the object file if necessary
Draw_B~1.obj: Draw_B~1.cpp Draw_B~1.h
$(cc) $(cdebug) $(cflags) $(cvars) Draw_B~1.cpp
# Update the executable file if necessary, and if so, add the resource back in.
Draw_B~1.exe: Draw_B~1.obj Draw_B~1.res
$(link) $(linkdebug) $(guiflags) -out:Draw_B~1.exe Draw_B~1.obj Draw_B~1.res $(guilibs) advapi.lib
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