?? gmlreadstate.cpp
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/********************************************************************** * $Id: gmlreadstate.cpp 10646 2007-01-18 02:38:10Z warmerdam $ * * Project: GML Reader * Purpose: Implementation of GMLReadState class. * Author: Frank Warmerdam, warmerdam@pobox.com * ********************************************************************** * Copyright (c) 2002, Frank Warmerdam * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. ****************************************************************************/#include "gmlreaderp.h"#include "cpl_conv.h"#include "cpl_string.h"/************************************************************************//* GMLReadState() *//************************************************************************/GMLReadState::GMLReadState(){ m_poFeature = NULL; m_poParentState = NULL; m_pszPath = CPLStrdup(""); m_nPathLength = 0; m_papszPathComponents = NULL;}/************************************************************************//* ~GMLReadState() *//************************************************************************/GMLReadState::~GMLReadState(){ CPLFree( m_pszPath ); for( int i = 0; i < m_nPathLength; i++ ) CPLFree( m_papszPathComponents[i] ); CPLFree( m_papszPathComponents );}/************************************************************************//* PushPath() *//************************************************************************/void GMLReadState::PushPath( const char *pszElement ){ m_nPathLength++; m_papszPathComponents = CSLAddString( m_papszPathComponents, pszElement ); RebuildPath();}/************************************************************************//* PopPath() *//************************************************************************/void GMLReadState::PopPath(){ CPLAssert( m_nPathLength > 0 ); if( m_nPathLength <= 0 ) return; CPLFree( m_papszPathComponents[m_nPathLength-1] ); m_papszPathComponents[--m_nPathLength] = NULL; RebuildPath();}/************************************************************************//* RebuildPath() *//************************************************************************/void GMLReadState::RebuildPath(){ int nLength=0, i; for( i = 0; i < m_nPathLength; i++ ) nLength += strlen(m_papszPathComponents[i]) + 1; m_pszPath = (char *) CPLRealloc(m_pszPath, nLength ); nLength = 0; for( i = 0; i < m_nPathLength; i++ ) { if( i > 0 ) m_pszPath[nLength++] = '|'; strcpy( m_pszPath + nLength, m_papszPathComponents[i] ); nLength += strlen(m_papszPathComponents[i]); }}/************************************************************************//* GetLastComponent() *//************************************************************************/const char *GMLReadState::GetLastComponent() const{ if( m_nPathLength == 0 ) return ""; else return m_papszPathComponents[m_nPathLength-1];}/************************************************************************//* MatchPath() *//* *//* Compare the passed in path to the current one and see if *//* they match. It is assumed that the passed in path may *//* contain one or more elements and must match the tail of the *//* current path. However, the passed in path does not need all *//* the components of the current read state path. *//* *//* Returns TRUE if the paths match. *//************************************************************************/int GMLReadState::MatchPath( const char *pszPathIn ){ int iOffset; int nInputLength = strlen(pszPathIn); int nInternalLength = strlen(m_pszPath); if( nInputLength > nInternalLength ) return FALSE; iOffset = nInternalLength - nInputLength; if( iOffset > 0 && m_pszPath[iOffset-1] != '|' ) return FALSE; return strcmp(pszPathIn,m_pszPath + iOffset) == 0;}
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