?? flocking.xml
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<variableID writeable="false" id="BodyVariableClass_13"/> </call> </call> <call functionName="SetVariable"> <variableID id="BodyVariableClass_20"/> <call userFunctionID="UserFunction_9"> <call functionName="GetVariable"> <variableID writeable="false" id="BodyVariableClass_17"/> </call> <call functionName="GetVariable"> <variableID writeable="false" id="BodyVariableClass_16"/> </call> </call> </call> <call functionName="SetVariable"> <variableID id="BodyVariableClass_20"/> <call userFunctionID="UserFunction_8"> <call functionName="GetVariable"> <variableID writeable="false" id="BodyVariableClass_17"/> </call> <call functionName="GetVariable"> <variableID writeable="false" id="BodyVariableClass_16"/> </call> <call functionName="GetVariable"> <variableID writeable="false" id="BodyVariableClass_18"/> </call> </call> </call> </call> <call userFunctionID="UserFunction_4"> <call functionName="GetMyPosition"/> <call functionName="GetVariable"> <variableID writeable="false" id="BodyVariableClass_20"/> </call> </call> </call> </call> </action> </actionRule> </actionActivity> <actionActivity name="Untitled Atomic Activity" id="ActionActivityGraphLeaf_1" x="451" y="191" width="131" height="113" instantly="true"> <actionRule> <action> <call functionName="ChangeImage"> <call functionName="GetMySpatialInfo"/> <image value="bird2.gif"/> </call> </action> </actionRule> </actionActivity> <chainRule toActivityID="ActionActivityGraphLeaf_1" fromActivityID="EntryActivityGraphLeaf_0"> <precondition> </precondition> </chainRule> <chainRule toActivityID="ActionActivityGraphLeaf_0" fromActivityID="ActionActivityGraphLeaf_1"> <precondition> <boolean value="true"/> </precondition> </chainRule> </composedActivity> </reasoning> </agentClass> <worldClass name="Untitled World Class" id="ActivityWorldClass_0" updateBeforeAllObjects="false"> <features> <buildin xmlns="">Standard Functions</buildin> <buildin xmlns="">Standard Object Functions</buildin> <buildin xmlns="">SpatialMap</buildin> </features> <reasoning> <composedActivity name="Reasoning" id="ActivityGraph_1"> <entryActivity name="Entry Activity" id="EntryActivityGraphLeaf_1" x="368" y="56" width="15" height="15"/> <exitActivity name="Exit Activity" id="ExitActivityGraphLeaf_1" x="80" y="86" width="15" height="15"/> <emergencyActivity name="Emergency Activity" id="EmergencyActivityGraphLeaf_1" x="497" y="33" width="130" height="50"/> <actionActivity name="Idle" id="ActionActivityGraphLeaf_2" x="67" y="52" width="90" height="70" type="state like"/> <chainRule toActivityID="ActionActivityGraphLeaf_2" fromActivityID="EntryActivityGraphLeaf_1"> <precondition> <boolean value="true"/> </precondition> </chainRule> </composedActivity> </reasoning> </worldClass> <situation name="Untitled Situation" id="Situation_0"> <worldInstance id="ActivityWorldInstance_0" objectClassID="ActivityWorldClass_0"> <mapSettings torus="true" drawGrid="true" discrete="false" rotateImages="false"> <mapSize width="1000.0" height="1000.0"/> <patchSize width="100.0" height="100.0"/> </mapSettings> </worldInstance> <objectInstance id="ActivityAgentInstance_0" objectClassID="ActivityAgentClass_0"> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_0"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_1"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_2"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_3"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_4"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_5"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_6"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_7"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_8"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_9"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_10"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_11"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_12"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_13"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_14"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_15"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_16"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_17"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_18"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_19"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_20"/> <spatialInfo speed="10.0" direction="0.0" radius="5.0" drawPriority="3.0" x="555.0" y="445.0"/> </objectInstance> <objectInstance id="ActivityAgentInstance_1" objectClassID="ActivityAgentClass_0"> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_0"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_1"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_2"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_3"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_4"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_5"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_6"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_7"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_8"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_9"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_10"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_11"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_12"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_13"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_14"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_15"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_16"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_17"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_18"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_19"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_20"/> <spatialInfo speed="10.0" direction="0.0" radius="5.0" drawPriority="3.0" x="207.4235807860262" y="436.6812227074236"/> </objectInstance> <objectInstance id="ActivityAgentInstance_2" objectClassID="ActivityAgentClass_0"> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_0"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_1"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_2"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_3"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_4"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_5"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_6"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_7"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_8"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_9"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_10"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_11"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_12"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_13"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_14"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_15"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_16"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_17"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_18"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_19"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_20"/> <spatialInfo speed="10.0" direction="0.0" radius="5.0" drawPriority="3.0" x="484.7161572052402" y="696.5065502183406"/> </objectInstance> <objectInstance id="ActivityAgentInstance_3" objectClassID="ActivityAgentClass_0"> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_0"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_1"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_2"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_3"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_4"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_5"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_6"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_7"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_8"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_9"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_10"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_11"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_12"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_13"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_14"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_15"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_16"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_17"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_18"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_19"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_20"/> <spatialInfo speed="10.0" direction="0.0" radius="5.0" drawPriority="3.0" x="858.0786026200874" y="342.79475982532756"/> </objectInstance> <objectInstance id="ActivityAgentInstance_4" objectClassID="ActivityAgentClass_0"> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_0"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_1"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_2"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_3"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_4"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_5"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_6"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_7"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_8"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_9"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_10"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_11"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_12"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_13"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_14"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_15"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_16"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_17"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_18"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_19"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_20"/> <spatialInfo speed="10.0" direction="0.0" radius="5.0" drawPriority="3.0" x="657.2052401746726" y="266.3755458515284"/> </objectInstance> <objectInstance id="ActivityAgentInstance_5" objectClassID="ActivityAgentClass_0"> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_0"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_1"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_2"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_3"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_4"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_5"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_6"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_7"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_8"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_9"/> <bodyVariableInstance bodyVariableClassID="BodyVariableClass_10"/> <bodyVariabl
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