?? cb.cc
字號:
// file: cb.cc//// this file contains an implementation of the circular buffer class.// for convenience, we have grouped all methods into a single file.//////-----------------------------------------------------------------------------// system include files//#include <stdlib.h>#include <memory.h>// isip include files//#include "cb.h"//-----------------------------------------------------------------------------//// class: Circular_buffer//// description: a circular buffer class implemented as a linear array// with logic that checks for wrap-around of pointers////-----------------------------------------------------------------------------// constructors/destructors//-----------------------------------------------------------------------------Circular_buffer::Circular_buffer() { idx_d = -1; size_d = 0; buf_d = (float*)NULL;}Circular_buffer::~Circular_buffer() { idx_d = -1; size_d = 0; delete [] buf_d;}//-----------------------------------------------------------------------------// allocation//-----------------------------------------------------------------------------void Circular_buffer::allocate_cc(int num_elements) { // check if a buffer already exists // if (buf_d != (float*)NULL) {delete [] buf_d;} // allocate a buffer // idx_d = 0; size_d = num_elements; buf_d = new float[size_d]; // clear memory // memset(buf_d, (int)0, size_d*sizeof(float)); // exit gracefully //}//-----------------------------------------------------------------------------// indexing methods//-----------------------------------------------------------------------------int Circular_buffer::add_cc(float new_value) { // increment the pointer // idx_d++; if (idx_d >= size_d) {idx_d -= size_d;} else if (idx_d < (int)0) {idx_d += size_d;} // assign the value // buf_d[idx_d] = new_value; // return the new pointer // return idx_d;}//-----------------------------------------------------------------------------// overloaded operators//-----------------------------------------------------------------------------float Circular_buffer::operator() (int index) { // note that the index is actually an offset from idx_d // int idx = idx_d + index; // check the index // if (idx > size_d) {idx -= size_d;} else if (idx < (int)0) {idx += size_d;} // return the corresponding value // return buf_d[idx];}
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -