?? speeddialog.cs
字號:
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
namespace BrickOut
{
/// <summary>
/// Summary description for SpeedDialog.
/// </summary>
public class SpeedDialog : System.Windows.Forms.Form
{
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.RadioButton SlowRadio;
private System.Windows.Forms.RadioButton MediumRadio;
private System.Windows.Forms.RadioButton FastRadio;
private System.Windows.Forms.Button button1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public int Speed = 250;
public SpeedDialog()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.SlowRadio = new System.Windows.Forms.RadioButton();
this.MediumRadio = new System.Windows.Forms.RadioButton();
this.FastRadio = new System.Windows.Forms.RadioButton();
this.button1 = new System.Windows.Forms.Button();
this.groupBox1.SuspendLayout();
this.SuspendLayout();
//
// groupBox1
//
this.groupBox1.Controls.AddRange(new System.Windows.Forms.Control[] {
this.FastRadio,
this.MediumRadio,
this.SlowRadio});
this.groupBox1.Location = new System.Drawing.Point(16, 8);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(112, 112);
this.groupBox1.TabIndex = 0;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "Speed";
//
// SlowRadio
//
this.SlowRadio.Checked = true;
this.SlowRadio.Location = new System.Drawing.Point(16, 24);
this.SlowRadio.Name = "SlowRadio";
this.SlowRadio.Size = new System.Drawing.Size(88, 24);
this.SlowRadio.TabIndex = 0;
this.SlowRadio.TabStop = true;
this.SlowRadio.Text = "Slow";
this.SlowRadio.CheckedChanged += new System.EventHandler(this.SlowRadio_CheckedChanged);
//
// MediumRadio
//
this.MediumRadio.Location = new System.Drawing.Point(16, 52);
this.MediumRadio.Name = "MediumRadio";
this.MediumRadio.Size = new System.Drawing.Size(88, 24);
this.MediumRadio.TabIndex = 1;
this.MediumRadio.Text = "Medium";
//
// FastRadio
//
this.FastRadio.Location = new System.Drawing.Point(16, 80);
this.FastRadio.Name = "FastRadio";
this.FastRadio.Size = new System.Drawing.Size(88, 24);
this.FastRadio.TabIndex = 2;
this.FastRadio.Text = "Fast";
//
// button1
//
this.button1.DialogResult = System.Windows.Forms.DialogResult.OK;
this.button1.Location = new System.Drawing.Point(38, 128);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(72, 24);
this.button1.TabIndex = 1;
this.button1.Text = "OK";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// SpeedDialog
//
this.AcceptButton = this.button1;
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(144, 157);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.button1,
this.groupBox1});
this.Name = "SpeedDialog";
this.Text = "Level";
this.groupBox1.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
private void SlowRadio_CheckedChanged(object sender, System.EventArgs e)
{
}
private void button1_Click(object sender, System.EventArgs e)
{
if (SlowRadio.Checked)
Speed = 100;
else if (MediumRadio.Checked)
Speed = 100;
else
Speed = 50;
}
}
}
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