?? scoredlg.h
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#if !defined(AFX_SCOREDLG_H__75B93753_7F91_458B_B1B6_D9D2271CECBE__INCLUDED_)
#define AFX_SCOREDLG_H__75B93753_7F91_458B_B1B6_D9D2271CECBE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ScoreDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CScoreDlg dialog
class CScoreDlg : public CDialog
{
// Construction
public:
CRecordset m_recordSet;
CDatabase m_database;
CListCtrl m_list;
CScoreDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CScoreDlg)
enum { IDD = IDD_DIALOG4 };
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScoreDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScoreDlg)
virtual BOOL OnInitDialog();
afx_msg void OnScoreAdd();
afx_msg void OnScoreEdit();
afx_msg void OnScoreDel();
//}}AFX_MSG
public:
void RefreshList();
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCOREDLG_H__75B93753_7F91_458B_B1B6_D9D2271CECBE__INCLUDED_)
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