?? foldernamedialog.h
字號:
#if !defined(AFX_FOLDERNAMEDIALOG_H__5A0FEAAF_6236_4715_A524_3AD89E4DA0AD__INCLUDED_)
#define AFX_FOLDERNAMEDIALOG_H__5A0FEAAF_6236_4715_A524_3AD89E4DA0AD__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// FolderNameDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CFolderNameDialog dialog
class CFolderNameDialog : public CDialog
{
// Construction
public:
CFolderNameDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CFolderNameDialog)
enum { IDD = IDD_FOLDER_NAME };
CString m_strFolderName;
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFolderNameDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CFolderNameDialog)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FOLDERNAMEDIALOG_H__5A0FEAAF_6236_4715_A524_3AD89E4DA0AD__INCLUDED_)
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