?? bitarraytest.cs
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// Fig O.9: BitArrayTest.cs
// Demonstrates BitArray class.
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace UsingBitArray
{
/// <summary>
/// implements Sieve of Eratosthenes
/// </summary>
public class BitArrayTest : System.Windows.Forms.Form
{
private System.Windows.Forms.Label promptLabel;
// user inputs integer
private System.Windows.Forms.TextBox inputTextBox;
// display prime numbers
private System.Windows.Forms.TextBox outputTextBox;
// displays whether input integer is prime
private System.Windows.Forms.Label displayLabel;
private BitArray sieve;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
// default constructor
public BitArrayTest()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
// create BitArray and set all bits to true
sieve = new BitArray( 1024 );
sieve.SetAll( true );
int finalBit = ( int ) Math.Sqrt( sieve.Length );
// perform sieve operation
for ( int i = 2; i < finalBit; i++ )
if ( sieve.Get( i ) )
for ( int j = 2 * i; j < sieve.Length; j += i )
sieve.Set( j, false );
int counter = 0;
// display prime numbers
for ( int i = 2; i < sieve.Length; i++ )
if ( sieve.Get( i ) )
outputTextBox.Text += i +
( ++counter % 7 == 0 ? "\r\n" : " " );
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.promptLabel = new System.Windows.Forms.Label();
this.inputTextBox = new System.Windows.Forms.TextBox();
this.outputTextBox = new System.Windows.Forms.TextBox();
this.displayLabel = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// promptLabel
//
this.promptLabel.AutoSize = true;
this.promptLabel.Location = new System.Drawing.Point(8, 16);
this.promptLabel.Name = "promptLabel";
this.promptLabel.Size = new System.Drawing.Size(146, 13);
this.promptLabel.TabIndex = 0;
this.promptLabel.Text = "Enter a value from 1 to 1023";
//
// inputTextBox
//
this.inputTextBox.Location = new System.Drawing.Point(160, 8);
this.inputTextBox.Name = "inputTextBox";
this.inputTextBox.TabIndex = 1;
this.inputTextBox.Text = "";
this.inputTextBox.KeyDown += new System.Windows.Forms.KeyEventHandler(this.inputTextBox_KeyDown);
//
// outputTextBox
//
this.outputTextBox.Location = new System.Drawing.Point(16, 48);
this.outputTextBox.Multiline = true;
this.outputTextBox.Name = "outputTextBox";
this.outputTextBox.ReadOnly = true;
this.outputTextBox.ScrollBars = System.Windows.Forms.ScrollBars.Both;
this.outputTextBox.Size = new System.Drawing.Size(240, 160);
this.outputTextBox.TabIndex = 2;
this.outputTextBox.Text = "";
//
// displayLabel
//
this.displayLabel.Location = new System.Drawing.Point(16, 216);
this.displayLabel.Name = "displayLabel";
this.displayLabel.Size = new System.Drawing.Size(176, 16);
this.displayLabel.TabIndex = 3;
//
// BitArrayTest
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(288, 245);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.displayLabel,
this.outputTextBox,
this.inputTextBox,
this.promptLabel});
this.Name = "BitArrayTest";
this.Text = "BitArrayTest";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run( new BitArrayTest() );
}
private void inputTextBox_KeyDown(
object sender, System.Windows.Forms.KeyEventArgs e )
{
// if user pressed Enter
if ( e.KeyCode == Keys.Enter )
{
int number = Convert.ToInt32( inputTextBox.Text );
// if sieve is true at index of integer
// input by user, then number is prime
if ( sieve.Get( number ) )
displayLabel.Text = number + " is a prime number";
else
displayLabel.Text =
number + " is not a prime number";
}
} // end method inputTextBox_KeyDown
} // end class BitArrayTest
}
/*
**************************************************************************
* (C) Copyright 2003 by Deitel & Associates, Inc. and Prentice Hall. *
* All Rights Reserved. *
* *
* DISCLAIMER: The authors and publisher of this book have used their *
* best efforts in preparing the book. These efforts include the *
* development, research, and testing of the theories and programs *
* to determine their effectiveness. The authors and publisher make *
* no warranty of any kind, expressed or implied, with regard to these *
* programs or to the documentation contained in these books. The authors *
* and publisher shall not be liable in any event for incidental or *
* consequential damages in connection with, or arising out of, the *
* furnishing, performance, or use of these programs. *
**************************************************************************
*/
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