?? exelaunchercontainer.cpp
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/*
* ============================================================================
* Name : CExeLauncherContainer from ExeLauncherContainer.h
* Part of : ExeLauncher
* Created : 01.09.2005 by Artem Marchenko
* Implementation notes:
* Container of the file list control
* Version : 1.0
* Copyright: Artem Marchenko 2005
* ============================================================================
*/
// INCLUDE FILES
#include "ExeLauncherContainer.h"
#include <ExeLauncher.rsg>
#include <eiklabel.h> // for example label control
#include <aknsettingitemlist.h>
#include "ExeLauncher.hrh"
#include "ExeLauncher.loc"
// ================= MEMBER FUNCTIONS =======================
// ---------------------------------------------------------
// CExeLauncherContainer::ConstructL(const TRect& aRect)
// EPOC two phased constructor
// ---------------------------------------------------------
//
void CExeLauncherContainer::ConstructL(const TRect& aRect)
{
CreateWindowL();
iFileList = new (ELeave) CSettingItemList;
iFileList->ConstructFromResourceL( R_EXELAUNCHER_FILE_LIST );
// Fills file list with the default values
iFileList->LoadSettingsL();
iFileList->ActivateL();
SetRect(aRect);
ActivateL();
}
// Destructor
CExeLauncherContainer::~CExeLauncherContainer()
{
delete iFileList;
}
// ---------------------------------------------------------
// CExeLauncherContainer::CountComponentControls() const
// ---------------------------------------------------------
//
TInt CExeLauncherContainer::CountComponentControls() const
{
return 1; // return number of controls inside this container
}
// ---------------------------------------------------------
// CExeLauncherContainer::ComponentControl(TInt aIndex) const
// ---------------------------------------------------------
//
CCoeControl* CExeLauncherContainer::ComponentControl(TInt aIndex) const
{
switch ( aIndex )
{
case 0:
return iFileList;
default:
return NULL;
}
}
// ---------------------------------------------------------
// CExeLauncherContainer::HandleControlEventL(
// CCoeControl* aControl,TCoeEvent aEventType)
// ---------------------------------------------------------
//
void CExeLauncherContainer::HandleControlEventL(
CCoeControl* /*aControl*/,TCoeEvent /*aEventType*/)
{
// nothing
}
TKeyResponse CExeLauncherContainer::OfferKeyEventL(const TKeyEvent& aKeyEvent, TEventCode /*aType*/)
{
RDebug::Print( _L( "CExeLauncherContainer::OfferKeyEventL iCode [%d]" ), aKeyEvent.iCode );
TKeyResponse result = EKeyWasNotConsumed;
TInt current = iFileList->ListBox()->CurrentItemIndex();
const TInt bottomIndex = iFileList->ListBox()->BottomItemIndex();
const TInt topIndex = iFileList->ListBox()->TopItemIndex();
switch ( aKeyEvent.iCode )
{
case EKeyOK:
iFileList->EditItemL(current, ETrue);
result = EKeyWasConsumed;
break;
case EKeyUpArrow:
RDebug::Print( _L( "CExeLauncherContainer::OfferKeyEventL DOWN iCode [%d]" ), aKeyEvent.iCode );
current = current - 1 < topIndex ? topIndex : current - 1;
iFileList->ListBox()->SetCurrentItemIndexAndDraw( current );
break;
case EKeyDownArrow:
RDebug::Print( _L( "CExeLauncherContainer::OfferKeyEventL UP iCode [%d]" ), aKeyEvent.iCode );
current = current + 1 > bottomIndex ? bottomIndex : current + 1;
iFileList->ListBox()->SetCurrentItemIndexAndDraw( current );
break;
}
return result;
}
// This is the main function to create editors for each item
// in the settings item list. We are setting default values for
// filenames here
CAknSettingItem* CSettingItemList::CreateSettingItemL(TInt aIdentifier)
{
CAknSettingItem* settingitem = NULL;
switch ( aIdentifier )
{
case EELFileItem1:
{
settingitem = new (ELeave) CAknTextSettingItem( aIdentifier, iText1 );
}
break;
case EELFileItem2:
{
settingitem = new (ELeave) CAknTextSettingItem( aIdentifier, iText2 );
}
break;
case EELFileItem3:
{
settingitem = new (ELeave) CAknTextSettingItem( aIdentifier, iText3 );
}
break;
}
return settingitem;
}
CSettingItemList::CSettingItemList()
{
// Read default file names from resources
iEikonEnv->ReadResource( iText1, R_EXEL_ITEM1_TEXT );
iEikonEnv->ReadResource( iText2, R_EXEL_ITEM2_TEXT );
iEikonEnv->ReadResource( iText3, R_EXEL_ITEM3_TEXT );
}
// End of File
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