?? dialog.js
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// htmlArea v3.0 - Copyright (c) 2003-2004 interactivetools.com, inc.// This copyright notice MUST stay intact for use (see license.txt).//// Portions (c) dynarch.com, 2003-2004//// A free WYSIWYG editor replacement for <textarea> fields.// For full source code and docs, visit http://www.interactivetools.com///// Version 3.0 developed by Mihai Bazon.// http://dynarch.com/mishoo//// $Id: dialog.js,v 1.4 2004/01/28 09:42:55 mishoo Exp $// Though "Dialog" looks like an object, it isn't really an object. Instead// it's just namespace for protecting global symbols.function Dialog(url, action, init) { if (typeof init == "undefined") { init = window; // pass this window object by default } Dialog._geckoOpenModal(url, action, init);};Dialog._parentEvent = function(ev) { if (Dialog._modal && !Dialog._modal.closed) { Dialog._modal.focus(); HTMLArea._stopEvent(ev); }};// should be a function, the return handler of the currently opened dialog.Dialog._return = null;// constant, the currently opened dialogDialog._modal = null;// the dialog will read it's args from this variableDialog._arguments = null;Dialog._geckoOpenModal = function(url, action, init) { var dlg = window.open(url, "hadialog", "toolbar=no,menubar=no,personalbar=no,width=10,height=10," + "scrollbars=no,resizable=yes"); Dialog._modal = dlg; Dialog._arguments = init; // capture some window's events function capwin(w) { HTMLArea._addEvent(w, "click", Dialog._parentEvent); HTMLArea._addEvent(w, "mousedown", Dialog._parentEvent); HTMLArea._addEvent(w, "focus", Dialog._parentEvent); }; // release the captured events function relwin(w) { HTMLArea._removeEvent(w, "click", Dialog._parentEvent); HTMLArea._removeEvent(w, "mousedown", Dialog._parentEvent); HTMLArea._removeEvent(w, "focus", Dialog._parentEvent); }; capwin(window); // capture other frames for (var i = 0; i < window.frames.length; capwin(window.frames[i++])); // make up a function to be called when the Dialog ends. Dialog._return = function (val) { if (val && action) { action(val); } relwin(window); // capture other frames for (var i = 0; i < window.frames.length; relwin(window.frames[i++])); Dialog._modal = null; };};
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