?? towerg1.plg
字號:
# begin plg/plx file
# define PLX_COLOR_MODE_RGB_FLAG 0x8000 // this poly uses RGB color
# define PLX_COLOR_MODE_INDEXED_FLAG 0x0000 // this poly uses an indexed 8-bit color
# define PLX_2SIDED_FLAG 0x1000 // this poly is double sided
# define PLX_1SIDED_FLAG 0x0000 // this poly is single sided
# define PLX_SHADE_MODE_PURE_FLAG 0x0000 // this poly is a constant color
# define PLX_SHADE_MODE_CONSTANT_FLAG 0x0000 // alias
# define PLX_SHADE_MODE_FLAT_FLAG 0x2000 // this poly uses flat shading
# define PLX_SHADE_MODE_GOURAUD_FLAG 0x4000 // this poly used gouraud shading
# define PLX_SHADE_MODE_PHONG_FLAG 0x6000 // this poly uses phong shading
# define PLX_SHADE_MODE_FASTPHONG_FLAG 0x6000 // this poly uses phong shading (alias)
# name num_verts num_polys
tower 16 18
#vertex list
-10 60 -10
10 60 -10
10 60 10
-10 60 10
-10 0 -10
10 0 -10
10 0 10
-10 0 10
-15 70 15
-15 70 -15
15 70 -15
15 70 15
-15 60 -15
15 60 -15
15 60 15
-15 60 15
#end vertex list
#poly list
0xcfff 3 5 4 0
0xcfff 3 1 5 0
0xcfff 3 6 5 1
0xcfff 3 2 6 1
0xcfff 3 7 6 2
0xcfff 3 3 7 2
0xcfff 3 7 3 0
0xcfff 3 4 7 0
0xcfff 3 13 12 9
0xcfff 3 10 13 9
0xcfff 3 14 13 10
0xcfff 3 11 14 10
0xcfff 3 15 14 11
0xcfff 3 8 15 11
0xcfff 3 12 15 8
0xcfff 3 9 12 8
0xcfff 3 13 14 15
0xcfff 3 12 13 15
#end poly list
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