?? dump.cpp
字號(hào):
// Dump.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "Dump.h"
#include "DlgLoadDump.h"
#include "Common.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDumpApp
BEGIN_MESSAGE_MAP(CDumpApp, CWinApp)
//{{AFX_MSG_MAP(CDumpApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDumpApp construction
CDumpApp::CDumpApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CDumpApp object
CDumpApp theApp;
_ConnectionPtr g_pCN; // ADO連接、數(shù)據(jù)集
_RecordsetPtr g_pRS;
/////////////////////////////////////////////////////////////////////////////
// CDumpApp initialization
BOOL CDumpApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
//COM 初始化
::CoInitialize(NULL);
if(g_pCN.CreateInstance(__uuidof(Connection)) != S_OK)
{
ShowError(ERROR_COMM);
return FALSE;
}
g_pCN->PutCursorLocation(adUseClient);
g_pCN->PutConnectionTimeout(120);
g_pCN->PutCommandTimeout(0);
CDlgLoadDump dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
int CDumpApp::ExitInstance()
{
// TODO: Add your specialized code here and/or call the base class
if (1 == g_pCN->State)
{
g_pCN ->Close(); // 關(guān)閉連接
CoUninitialize(); // COM初始化(關(guān)閉)
}
return CWinApp::ExitInstance();
}
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