?? store_proc_ado_recordset.cpp
字號:
// Store_proc_ado_recordset.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "Store_proc_ado_recordset.h"
#include "Store_proc_ado_recordsetDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CStore_proc_ado_recordsetApp
BEGIN_MESSAGE_MAP(CStore_proc_ado_recordsetApp, CWinApp)
//{{AFX_MSG_MAP(CStore_proc_ado_recordsetApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CStore_proc_ado_recordsetApp construction
CStore_proc_ado_recordsetApp::CStore_proc_ado_recordsetApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
AfxOleInit();
m_pConnection.CreateInstance(__uuidof(Connection));
//連接本地數據庫
try
{
/*修改連接數據庫信息*/
m_pConnection->Open("Provider=SQLOLEDB.1;Data Source=192.168.1.49;Initial Catalog=sw","sa","mag",adConnectUnspecified);
}
catch(_com_error e)
{
AfxMessageBox(e.ErrorMessage ());
PostQuitMessage(0);
}
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CStore_proc_ado_recordsetApp object
CStore_proc_ado_recordsetApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CStore_proc_ado_recordsetApp initialization
BOOL CStore_proc_ado_recordsetApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CStore_proc_ado_recordsetDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
int CStore_proc_ado_recordsetApp::ExitInstance()
{
// TODO: Add your specialized code here and/or call the base class
if(m_pConnection->State)
m_pConnection->Close();
m_pConnection= NULL;
return CWinApp::ExitInstance();
}
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