?? cskinbutton.h
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//
// CSkinButton.h
//
// --------------------------------------------------------
// A Practical Guide to Script-Driven Software Development
// Author: Qiming Lu Date: 6/1/2006
// MSN Messager: luqiming26@hotmail.com
// MSN Blog: http://spaces.msn.com/jemylu
// --------------------------------------------------------
#ifndef __H_CSkinButton__
#define __H_CSkinButton__
#include "CSkinObject.h"
/********************************************************
usage:::
CSkinButton SkinButton;
SkinButton.Create("name",WS_CHILD,rect,this,ID_BUTTON);
SkinButton.SetTooltipText("ToolBox");
*******************************************************/
class CSkinButton : public CButton, public CSkinObject
{
protected:
CRgn mRgn;
CRgn * mCaptureRegion;
bool m_bActAsTab;
bool m_bIsCancel;
public:
virtual void LoadButtonImages();
void LoadButtonImages(CString inSkinFileName);
virtual void ReadXMLSettings();
virtual int GetDrawIndex(bool inSelected, bool inFocused, bool inDisabled);
void CaptureMouseMove(CPoint inPoint);
void SetActAsTab(bool TabAct = true);
void SetAsCancel(bool CancelAct = true);
virtual void TakeClickAction() {};
// Construction
public:
CSkinButton();
// Attributes
public:
///tool tip routine
void InitToolTip();
CToolTipCtrl m_ToolTip;
void SetTooltipText(CString* spText, BOOL bActivate = TRUE);
void ActivateTooltip(BOOL bEnable = TRUE);
virtual void LoadImageMap(CRgn& outRegion);
void TransparentBitBlt(CDC* pdc,int x,int y,int width,int height,CDC * mMemoryDC,int srcX,int srcY);
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSkinButton)
public:
virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct);
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CSkinButton();
// Generated message map functions
protected:
//{{AFX_MSG(CSkinButton)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnCaptureChanged(CWnd *pWnd);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnShowWindow(BOOL bShow, UINT nStatus);
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // __H_CSkinButton__
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