?? mozrenderer.h
字號:
#if !defined(AFX_MOZRENDERER_H__D326EB55_59CD_4DA0_B3B9_795B133ABF57__INCLUDED_)
#define AFX_MOZRENDERER_H__D326EB55_59CD_4DA0_B3B9_795B133ABF57__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CMoZRenderer wrapper class
class CMoZRenderer : public COleDispatchDriver
{
public:
CMoZRenderer() {} // Calls COleDispatchDriver default constructor
CMoZRenderer(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CMoZRenderer(const CMoZRenderer& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
CString GetTag();
void SetTag(LPCTSTR);
long GetSymbolType();
void SetSymbolType(long);
short GetBreakCount();
void SetBreakCount(short);
long GetValueCalculation();
void SetValueCalculation(long);
BOOL GetDrawBackground();
void SetDrawBackground(BOOL);
// Operations
public:
double GetBreak(short index);
void SetBreak(short index, double newValue);
LPDISPATCH GetSymbol(short index);
void RampColors(unsigned long startColor, unsigned long endColor);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MOZRENDERER_H__D326EB55_59CD_4DA0_B3B9_795B133ABF57__INCLUDED_)
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