?? moaddresslocation.cpp
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
#include "stdafx.h"
#include "moaddresslocation.h"
// Dispatch interfaces referenced by this interface
#include "mopoint.h"
/////////////////////////////////////////////////////////////////////////////
// CMoAddressLocation properties
CMoPoint CMoAddressLocation::GetLocation()
{
LPDISPATCH pDispatch;
GetProperty(0x1, VT_DISPATCH, (void*)&pDispatch);
return CMoPoint(pDispatch);
}
void CMoAddressLocation::SetLocation(LPDISPATCH propVal)
{
SetProperty(0x1, VT_DISPATCH, propVal);
}
short CMoAddressLocation::GetMatchScore()
{
short result;
GetProperty(0x2, VT_I2, (void*)&result);
return result;
}
void CMoAddressLocation::SetMatchScore(short propVal)
{
SetProperty(0x2, VT_I2, propVal);
}
long CMoAddressLocation::GetStreetSide()
{
long result;
GetProperty(0x3, VT_I4, (void*)&result);
return result;
}
void CMoAddressLocation::SetStreetSide(long propVal)
{
SetProperty(0x3, VT_I4, propVal);
}
/////////////////////////////////////////////////////////////////////////////
// CMoAddressLocation operations
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