?? btcon_msgclient.h
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/*****************************************************************************
COPYRIGHT All rights reserved Sony Ericsson Mobile Communications AB 2005.
The software is the copyrighted work of Sony Ericsson Mobile Communications AB.
The use of the software is subject to the terms of the end-user license
agreement which accompanies or is included with the software. The software is
provided "as is" and Sony Ericsson specifically disclaim any warranty or
condition whatsoever regarding merchantability or fitness for a specific
purpose, title or non-infringement. No warranty of any kind is made in
relation to the condition, suitability, availability, accuracy, reliability,
merchantability and/or non-infringement of the software provided herein.
*****************************************************************************/
#ifndef __BTCON_MESSAGECLIENT_H__
#define __BTCON_MESSAGECLIENT_H__
#include <e32base.h>
#include <es_sock.h>
#include <bt_sock.h>
#include <btextnotifiers.h>
#include <BtSdp.h>
class CBTConAppView;
class CSdpAgent;
const TInt KMsgBufSizeClient = 32;
///////////////////////////////////////////////////////////////////////////////
// //
// This is a CLIENT part of bluetooth communication. //
// Client connects to server to be able to exchange messages //
// //
///////////////////////////////////////////////////////////////////////////////
class CMsgClient : public CActive,
public MSdpAgentNotifier,
public MSdpAttributeValueVisitor
{
public:
static CMsgClient* NewL(CBTConAppView* aView);
static CMsgClient* NewLC(CBTConAppView* aView);
~CMsgClient();
TBool IsStarted() { return iCurrentState != EInitStage; }
// starts process of connectng to a remote device
void ConnectL();
// sets client to initial, disconnects
void Disconnect(TBool aDisplayInfo);
// Sends a message to a connected party
void SendMsgL(const TDesC& aMsg);
// send message after reading message was cancelled first
void DoSendMsgAfterCanceling();
public: // from MSdpAgentNotifier
virtual void AttributeRequestComplete(TSdpServRecordHandle aHandle,
TInt aError);
virtual void AttributeRequestResult(TSdpServRecordHandle aHandle,
TSdpAttributeID aAttrID,
CSdpAttrValue* aAttrValue);
virtual void NextRecordRequestComplete(TInt aError,
TSdpServRecordHandle aHandle,
TInt aTotalRecordsCount);
public: // from MSdpAttributeValueVisitor
virtual void VisitAttributeValueL(CSdpAttrValue &aValue,
TSdpElementType aType);
virtual void StartListL(CSdpAttrValueList &aList);
virtual void EndListL();
private: // from CActive
void DoCancel();
void RunL();
private:
CMsgClient(CBTConAppView* aView);
void ConstructL();
void RequestData();
void ConnectToServerL();
void FindServiceL();
void CheckConectionValidity();
void RetryEstablishingConection();
private:
enum TCurrentState
{
EInitStage = 201, // initial stage, waits for selecting a device
ESearchForDevice, // searching for a device
ESearchForService, // searching for a service
EConnecting, // connecting to a device
ESendingTestMsg, // checking conection
EReading, // is connected, waiting for data
ECancelReading, // cancel reading was issued, wait until it finishes
EWriting, // is connected, sending data
EDisconnecting // disconnecting from a sevice
};
private:
CBTConAppView* iPtrView;
TCurrentState iCurrentState;
TBTDeviceResponseParamsPckg iResultPckg;
// a connection to the socket server
RSocketServ iSocketServ;
// a socket to connect with
RSocket iSocket;
CSdpAgent* iSdpAgent;
CSdpSearchPattern* iSdpSearchPattern;
TBool iHasFoundService;
TUint iRemotePort;
// the buffer to read data to
TBuf8<KMsgBufSizeClient> iMsgBuffer;
TSockXfrLength iLength;
// true - sending of new message was already started,
// no new sending of msg untill current one is finished
TBool iBusyWriting;
// saves message to sent when reading have to be canceled first
HBufC8* iWriteMsgBuf;
};
#endif
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