?? loader_f02x.c
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//-----------------------------------------------------------------------------
// erase_flash_page
//-----------------------------------------------------------------------------
//
// This routine erases the FLASH page located at 0x1000
//
void erase_flash_page(void)
{
bit EA_state;
char xdata* data pagePointer = 0x1000; // pointer to xdata space located
// in data space
EA_state = EA; // holds interrupt state
EA = 0; // disable interrupts
FLSCL |= 0x01; // enable FLASH write/erase
PSCTL = 0x03; // MOVX erases FLASH
// Erase the FLASH page at 0x1000
*pagePointer = 0; // initiate the erase
PSCTL = 0x00; // MOVX writes target XRAM
FLSCL &= ~0x01; // disable FLASH write/erase
EA = EA_state; // restore interrupt state
f_valid = FALSE; // indicate that code is no longer valid
code_erased = TRUE; // indicate that FLASH has been erased
}
//-----------------------------------------------------------------------------
// receive_code
//-----------------------------------------------------------------------------
//
// This routine receives HEX records through the UART and writes the
// function located at 0x1000.
//
// Hex Record Format:
//
// +--------+--------+------+-------+--------+------(n bytes)------+----------+
// | RECORD | RECLEN | OFFSET | RECORD | | CHECKSUM |
// | MARK | (n) | (2 BYTES) | TYPE | DATA | |
// | ':' | | | | | |
// +--------+--------+------+-------+--------+------(n bytes)------+----------+
//
void receive_code(void)
{
char xdata* data pwrite; // pointer used for writing FLASH
char code* data pread; // pointer used for reading FLASH
unsigned int len; // holds the HEX record length field
char record_type; // holds the HEX record type field
unsigned int offset; // holds the HEX record offset field
// this is the starting address of
// the code image contained in the
// record
char checksum; // holds the HEX record checksum field
char flash_checksum; // holds the checksum calculated after
// the FLASH has been programmed
bit EA_state; // temporary holder used to restore
// interrupts to their previous state
char c; // temporary char
int i; // temporary int
// make sure the FLASH page has been erased
if(!code_erased){
printf("\n*** At least one FLASH page must be erased prior");
printf(" to this operation.\n");
return;
}
// hex2char:2字節ASCII碼轉換為單字節數程序;
// UART串口通信已經使能,PC通過終端程序發送代碼
do{
while( c = _getkey() != ':' ); //等待幀開始標記
len = hex2char(); //獲取數據域長度
offset = hex2char(); // 獲取數據起始地址
offset <<= 8;
offset |= hex2char();
// get the record type
record_type = hex2char();
if( record_type != 0 && record_type != 1 ){
printf("\n*** Cannot decode HEX file.\n");
return;
}
EA_state = EA; // save the interrupt enable bit state
EA = 0; // disable interrupts (precautionary)
FLSCL |= 0x01; // enable FLASH write/erase
PSCTL = 0x01; // MOVX writes FLASH
pwrite = (char xdata*) offset; // initialize the write pointer
code_erased = FALSE; // clear the code_erased flag
// write the record into FLASH
for( i = 0; i < len; i++){
*pwrite = hex2char(); // write one byte to FLASH
pwrite++; // increment FLASH write pointer
}
PSCTL = 0x00; // MOVX writes target XRAM
FLSCL &= ~0x01; // disable FLASH write/erase
EA = EA_state; // restore interrupts to previous state
// verify the checksum
pread = (char code*) offset; // initialize the read pointer
checksum = hex2char(); // get the HEX record checksum field
flash_checksum = 0; // set the flash_checksum to zero
// add the data field stored in FLASH to the checksum
for( i = 0; i < len; i++){
flash_checksum += *pread++;
}
// add the remaining fields
flash_checksum += len;
flash_checksum += (char) (offset >> 8);
flash_checksum += (char) (offset & 0x00FF);
flash_checksum += record_type;
flash_checksum += checksum;
// verify the checksum (the flash_checksum should equal zero)
if(flash_checksum != 0){
printf("*** Checksum failed, try again.");
return;
}
} while(record_type != 1);
f_valid = TRUE; // flag that the "f()" function is valid
_getkey(); // remove carriage return from input
// stream
printf("\nReceived OK\n");
}
//-----------------------------------------------------------------------------
// Initialization Subroutines
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// SYSCLK_Init
//-----------------------------------------------------------------------------
//
// This routine initializes the system clock to use an 22.1184MHz crystal
// as its clock source.
//
void SYSCLK_Init (void)
{
int i; // delay counter
OSCXCN = 0x67; // start external oscillator with
// 22.1184MHz crystal
for (i=0; i < 256; i++) ; // wait for osc to start
while (!(OSCXCN & 0x80)) ; // Wait for crystal osc. to settle
OSCICN = 0x88; // select external oscillator as SYSCLK
// source and enable missing clock
// detector
}
//-----------------------------------------------------------------------------
// PORT_Init
//-----------------------------------------------------------------------------
//
// Configure the Crossbar and GPIO ports
//
void PORT_Init (void)
{
XBR0 = 0x04; // Enable UART0
XBR1 = 0x00;
XBR2 = 0x40; // Enable crossbar and weak pull-ups
P0MDOUT |= 0x01; // enable TX0 as a push-pull output
P1MDOUT |= 0x40; // enable P1.6 (LED) as push-pull output
}
//-----------------------------------------------------------------------------
// UART0_Init
//-----------------------------------------------------------------------------
//
// Configure the UART0 using Timer1, for <baudrate> and 8-N-1.
//
void UART0_Init (void)
{
SCON0 = 0x50; // SCON0: mode 1, 8-bit UART, enable RX
TMOD = 0x20; // TMOD: timer 1, mode 2, 8-bit reload
TH1 = -(SYSCLK/BAUDRATE/16); // set Timer1 reload value for baudrate
TR1 = 1; // start Timer1
CKCON |= 0x10; // Timer1 uses SYSCLK as time base
PCON |= 0x80; // SMOD00 = 1
TI0 = 1; // Indicate TX0 ready
}
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