?? mywav.cpp
字號:
/******************************************************************************
|* THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
|* ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
|* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
|* PARTICULAR PURPOSE.
|*
|* Copyright 1995-2003 Ahead Software AG. All Rights Reserved.
|*-----------------------------------------------------------------------------
|* PROJECT: Nero Plugin Manager Example
|*
|* FILE: myWav.cpp
|*
|* PURPOSE: Global variables and implementation of the published DLL functions.
******************************************************************************/
#include "stdafx.h"
#include "myWav.h"
// component enumerator
#include "WavEnum.h"
// wave target factory
#include "WavTgtFactory.h"
// wave source factory
#include "WavSrcFactory.h"
#ifdef _DEBUG
# define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
BEGIN_MESSAGE_MAP(CWavApp, CWinApp)
//{{AFX_MSG_MAP(CWavApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
CWavApp::CWavApp() {}
CWavApp theApp;
// Global data
// reference to the Audio Plugin Manager
// this pointer will be provided during initialization by the
// Audio Plugin Manager itself.
IAudioPluginMgr* g_pPluginMgr = NULL;
// instances of the component enumerator and the factories
// will be kept alive until the DLL is unloaded
CWavEnum g_enum;
CWavTgtFactory g_TgtFactory;
CWavSrcFactory g_SrcFactory;
// The Audio Plugin Manager will call this function during initialization
bool NERO_PLUGIN_GetPrimaryAudioObject(IAudioComponent** pAC)
{
// the pointer must be different from NULL
ASSERT(pAC);
if(NULL == pAC)
{
return false;
}
// our primary audio object is the component enumerator
*pAC = &g_enum;
if(NULL != *pAC)
{
(*pAC)->AddRef();
}
return true;
}
// This function will be called when the Nero application is closed
bool NERO_PLUGIN_ReadyToFinish()
{
return (g_TgtFactory.GetRefCount() <= 1) && (g_SrcFactory.GetRefCount() <= 1) &&
(g_enum.GetRefCount() <= 1);
}
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