?? clientdlg.cpp
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// ClientDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Client.h"
#include "ClientDlg.h"
#include "ClientSocket.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CClientDlg dialog
CClientDlg::CClientDlg(CWnd* pParent /*=NULL*/)
: CDialog(CClientDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CClientDlg)
m_nPackCount = 0;
m_nPackLen = 0;
m_nSendDelay = 0;
m_nSendByte = 0;
m_strServerAddr = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CClientDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CClientDlg)
DDX_Control(pDX, IDC_RESET, m_ResetButton);
DDX_Control(pDX, IDC_SEND, m_SendButton);
DDX_Control(pDX, IDC_CONNECT, m_ConnectButton);
DDX_Text(pDX, IDC_PACK_COUNT, m_nPackCount);
DDX_Text(pDX, IDC_PACK_LEN, m_nPackLen);
DDX_Text(pDX, IDC_SEND_DELAY, m_nSendDelay);
DDX_Text(pDX, IDC_SEND_BYTE, m_nSendByte);
DDX_Text(pDX, IDC_SERVER_ADDRESS, m_strServerAddr);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CClientDlg, CDialog)
//{{AFX_MSG_MAP(CClientDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_CONNECT, OnConnect)
ON_BN_CLICKED(IDC_SEND, OnSend)
ON_BN_CLICKED(IDC_RESET, OnReset)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CClientDlg message handlers
BOOL CClientDlg::OnInitDialog()
{
CDialog::OnInitDialog();
//添加代碼
m_SendButton.EnableWindow(FALSE);
m_ResetButton.EnableWindow(FALSE);
m_ConnectButton.EnableWindow(TRUE);
m_nPackLen=100;
m_nPackCount=1000;
m_nSendByte=0;
m_nSendDelay=0;
//第一個程序的
m_strServerAddr="127.0.0.1";
UpdateData(FALSE);
// 添加
m_nSendCount=0;
//第一個程序的
m_pSocket=new CClientSocket();
if(!m_pSocket->Create())
{
delete m_pSocket;
m_pSocket=NULL;
AfxMessageBox("Create socket fail");
}
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
void CClientDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CClientDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CClientDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CClientDlg::OnConnect()
{
// TODO: Add your control notification handler code here
BOOL bRet;
CString strMsg;
UpdateData(TRUE);
bRet=m_pSocket->Connect(m_strServerAddr,8000);
if(bRet)
{
///strMsg="連接服務器失敗,\n";
///strMsg+="請輸入正確的服務器地址!";
///AfxMessageBox("strMsg");
m_ConnectButton.EnableWindow(FALSE);
m_SendButton.EnableWindow(TRUE);
m_ResetButton.EnableWindow(TRUE);
}
else
{
strMsg="連接服務器失敗,\n";
strMsg+="請輸入正確的服務器地址!";
AfxMessageBox("strMsg");
}
}
void CClientDlg::OnSend()
{
// TODO: Add your control notification handler code here
//char cBuff[9000];
//m_pSocket->Send(cBuff,400);
char cBuff[9000];
UpdateData(TRUE);
m_SendButton.EnableWindow(FALSE);
while(m_nSendCount<m_nPackCount)
{
m_pSocket->Send(cBuff,m_nPackLen);
m_nSendByte+=m_nPackLen;
m_nSendCount++;
UpdateData(FALSE);
Sleep(m_nSendDelay);
}
}
void CClientDlg::OnReset()
{
// TODO: Add your control notification handler code here
m_SendButton.EnableWindow(TRUE);
m_nSendByte=0;
m_nSendCount=0;
m_nSendDelay=0;
UpdateData(FALSE);
}
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