?? basedisposable.cs
字號:
/* ====================================================================
* Copyright (c) 2007 Andre Luis Azevedo (az.andrel@yahoo.com.br)
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* In addition, the source code must keep original namespace names.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution. In addition, the binary form must keep the original
* namespace names and original file name.
*
* 3. The name "ALAZ" or "ALAZ Library" must not be used to endorse or promote
* products derived from this software without prior written permission.
*
* 4. Products derived from this software may not be called "ALAZ" or
* "ALAZ Library" nor may "ALAZ" or "ALAZ Library" appear in their
* names without prior written permission of the author.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY
* EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace ALAZ.SystemEx
{
/// <summary>
/// Base class for disposable objects.
/// </summary>
public abstract class BaseDisposable : IDisposable
{
#region Fields
private bool FDisposed = false;
#endregion
#region Methods
#region Free
/// <summary>
/// This method is called when object is being disposed. Override this method to free resources.
/// </summary>
/// <param name="canAccessFinalizable">
/// Indicates if the method can access Finalizable member objects.
/// If canAccessFinalizable = false the method was called by GC and you can磘 access finalizable member objects.
/// If canAccessFinalizable = true the method was called by user and you can access all member objects.
/// </param>
protected virtual void Free(bool canAccessFinalizable)
{
FDisposed = true;
}
#endregion
#region CheckDisposedWithException
/// <summary>
/// Checks if object is already disposed.
/// </summary>
protected void CheckDisposedWithException()
{
if (Disposed)
{
throw new ObjectDisposedException(this.ToString());
}
}
#endregion
#region Dispose
/// <summary>
/// Dispose object resources.
/// </summary>
public void Dispose()
{
lock (this)
{
if (!FDisposed)
{
try
{
Free(true);
}
finally
{
FDisposed = true;
}
}
}
}
#endregion
#endregion
#region Properties
/// <summary>
/// Indicates is object is already disposed.
/// </summary>
protected bool Disposed
{
get
{
lock (this)
{
return FDisposed;
}
}
set
{
lock (this)
{
FDisposed = value;
}
}
}
#endregion
}
}
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -