?? basesocketconnectioncreator.cs
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/* ====================================================================
* Copyright (c) 2007 Andre Luis Azevedo (az.andrel@yahoo.com.br)
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* In addition, the source code must keep original namespace names.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution. In addition, the binary form must keep the original
* namespace names and original file name.
*
* 3. The name "ALAZ" or "ALAZ Library" must not be used to endorse or promote
* products derived from this software without prior written permission.
*
* 4. Products derived from this software may not be called "ALAZ" or
* "ALAZ Library" nor may "ALAZ" or "ALAZ Library" appear in their
* names without prior written permission of the author.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY
* EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Net;
using System.Security;
using System.Security.Cryptography;
using System.Threading;
using System.Xml.Serialization;
using System.IO;
using System.Net.Sockets;
using System.Net.Security;
using System.Security.Cryptography.X509Certificates;
using System.Text;
namespace ALAZ.SystemEx.NetEx.SocketsEx
{
/// <summary>
/// Connection creator using in BaseSocketConnectionHost.
/// </summary>
public abstract class BaseSocketConnectionCreator : BaseDisposable
{
#region Fields
//----- Local endpoint of creator!
private IPEndPoint FLocalEndPoint;
//----- Host!
private BaseSocketConnectionHost FHost;
private string FName;
private EncryptType FEncryptType;
private CompressionType FCompressionType;
private ICryptoService FCryptoService;
#endregion
#region Constructor
public BaseSocketConnectionCreator(BaseSocketConnectionHost host, string name, IPEndPoint localEndPoint, EncryptType encryptType, CompressionType compressionType, ICryptoService cryptoService)
{
FHost = host;
FName = name;
FLocalEndPoint = localEndPoint;
FCompressionType = compressionType;
FEncryptType = encryptType;
FCryptoService = cryptoService;
}
#endregion
#region Destructor
protected override void Free(bool canAccessFinalizable)
{
FLocalEndPoint = null;
FCryptoService = null;
FHost = null;
base.Free(canAccessFinalizable);
}
#endregion
#region Methods
#region InitializeConnection
/// <summary>
/// Initializes the connection with encryption.
/// </summary>
/// <param name="connection"></param>
protected virtual void InitializeConnection(object state)
{
if (!Disposed)
{
BaseSocketConnection connection = (BaseSocketConnection)state;
if (FCryptoService != null)
{
InitializeCryptService(connection);
}
else
{
//----- No encryption!
FHost.FireOnConnected(connection);
}
}
}
#endregion
#region InitializeCryptService
protected void InitializeCryptService(BaseSocketConnection connection)
{
//----- None!
if (connection.EncryptType == EncryptType.etNone || connection.EncryptType == EncryptType.etBase64)
{
FHost.FireOnConnected(connection);
}
//----- Symmetric!
if (connection.EncryptType == EncryptType.etRijndael || connection.EncryptType == EncryptType.etTripleDES)
{
if (FHost.HostType == HostType.htClient)
{
//----- Get RSA provider!
RSACryptoServiceProvider serverPublicKey;
RSACryptoServiceProvider clientPrivateKey = new RSACryptoServiceProvider();
byte[] signMessage;
FCryptoService.OnSymmetricAuthenticate(connection, out serverPublicKey, out signMessage);
//----- Generates symmetric algoritm!
SymmetricAlgorithm sa = CryptUtils.CreateSymmetricAlgoritm(connection.EncryptType);
sa.GenerateIV();
sa.GenerateKey();
//----- Adjust connection cryptors!
connection.Encryptor = sa.CreateEncryptor();
connection.Decryptor = sa.CreateDecryptor();
//----- Create authenticate structure!
AuthMessage am = new AuthMessage();
am.SessionIV = serverPublicKey.Encrypt(sa.IV, false);
am.SessionKey = serverPublicKey.Encrypt(sa.Key, false);
am.SourceKey = CryptUtils.EncryptDataForAuthenticate(sa, Encoding.UTF8.GetBytes(clientPrivateKey.ToXmlString(false)), PaddingMode.ISO10126);
//----- Sign message with am.SourceKey, am.SessionKey and signMessage!
//----- Need to use PaddingMode.PKCS7 in sign!
MemoryStream m = new MemoryStream();
m.Write(am.SourceKey, 0, am.SourceKey.Length);
m.Write(am.SessionKey, 0, am.SessionKey.Length);
m.Write(signMessage, 0, signMessage.Length);
am.Sign = clientPrivateKey.SignData(CryptUtils.EncryptDataForAuthenticate(sa, m.ToArray(), PaddingMode.PKCS7), new SHA1CryptoServiceProvider());
//----- Serialize authentication message!
XmlSerializer xml = new XmlSerializer(typeof(AuthMessage));
m.SetLength(0);
xml.Serialize(m, am);
//----- Send structure!
MessageBuffer mb = new MessageBuffer(0);
mb.PacketBuffer = Encoding.GetEncoding(1252).GetBytes(Convert.ToBase64String(m.ToArray()));
connection.Socket.BeginSend(mb.PacketBuffer, mb.PacketOffSet, mb.PacketRemaining, SocketFlags.None, new AsyncCallback(InitializeConnectionSendCallback), new CallbackData(connection, mb));
m.Close();
am.SessionIV.Initialize();
am.SessionKey.Initialize();
serverPublicKey.Clear();
clientPrivateKey.Clear();
}
else
{
//----- Create empty authenticate structure!
MessageBuffer mb = new MessageBuffer(8192);
//----- Start receive structure!
connection.Socket.BeginReceive(mb.PacketBuffer, mb.PacketOffSet, mb.PacketRemaining, SocketFlags.None, new AsyncCallback(InitializeConnectionReceiveCallback), new CallbackData(connection, mb));
}
}
//----- Asymmetric!
if (connection.EncryptType == EncryptType.etSSL)
{
if (FHost.HostType == HostType.htClient)
{
//----- Get SSL items!
X509Certificate2Collection certs = null;
string serverName = null;
bool checkRevocation = true;
FCryptoService.OnSSLClientAuthenticate(connection, out serverName, ref certs, ref checkRevocation);
//----- Authneticate SSL!
SslStream ssl = new SslStream(new NetworkStream(connection.Socket), true, new RemoteCertificateValidationCallback(ValidateServerCertificateCallback));
if (certs == null)
{
ssl.BeginAuthenticateAsClient(serverName, new AsyncCallback(SslAuthenticateCallback), new AuthenticateCallbackData(connection, ssl, HostType.htClient));
}
else
{
ssl.BeginAuthenticateAsClient(serverName, certs, System.Security.Authentication.SslProtocols.Default, checkRevocation, new AsyncCallback(SslAuthenticateCallback), new AuthenticateCallbackData(connection, ssl, HostType.htClient));
}
}
else
{
//----- Get SSL items!
X509Certificate2 cert = null;
bool clientAuthenticate = false;
bool checkRevocation = true;
FCryptoService.OnSSLServerAuthenticate(connection, out cert, out clientAuthenticate, ref checkRevocation);
//----- Authneticate SSL!
SslStream ssl = new SslStream(new NetworkStream(connection.Socket));
ssl.BeginAuthenticateAsServer(cert, clientAuthenticate, System.Security.Authentication.SslProtocols.Default, checkRevocation, new AsyncCallback(SslAuthenticateCallback), new AuthenticateCallbackData(connection, ssl, HostType.htServer));
}
}
}
#endregion
#region InitializeConnectionSendCallback
private void InitializeConnectionSendCallback(IAsyncResult ar)
{
if (!Disposed)
{
BaseSocketConnection connection = null;
MessageBuffer writeMessage = null;
try
{
CallbackData callbackData = (CallbackData)ar.AsyncState;
connection = callbackData.Connection;
writeMessage = callbackData.Buffer;
if (connection.Active)
{
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