?? socket.h
字號(hào):
#if defined (_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif
#ifndef JETBYTE_TOOLS_WIN32_SOCKET_INCLUDED__
#define JETBYTE_TOOLS_WIN32_SOCKET_INCLUDED__
///////////////////////////////////////////////////////////////////////////////
//
// File : $Workfile: Socket.h $
// Version : $Revision: 4 $
// Function :
//
// Author : $Author: Len $
// Date : $Date: 18/06/02 18:35 $
//
// Notes :
//
// Modifications :
//
// $Log: /Web Articles/SocketServers/EchoServer/JetByteTools/Win32Tools/Socket.h $
//
// 4 18/06/02 18:35 Len
// Removed ReuseAddress() as it's not required and it's an error to set it
// on the listening socket - you shouldn't need to and if you do it's more
// than likely a bug somewhere!
//
// 3 29/05/02 11:16 Len
// Lint issues.
//
// 2 27/05/02 15:07 Len
// No copies.
//
// 1 27/05/02 10:41 Len
//
///////////////////////////////////////////////////////////////////////////////
//
// Copyright 1997 - 2002 JetByte Limited.
//
// JetByte Limited grants you ("Licensee") a non-exclusive, royalty free,
// licence to use, modify and redistribute this software in source and binary
// code form, provided that i) this copyright notice and licence appear on all
// copies of the software; and ii) Licensee does not utilize the software in a
// manner which is disparaging to JetByte Limited.
//
// This software is provided "as is" without a warranty of any kind. All
// express or implied conditions, representations and warranties, including
// any implied warranty of merchantability, fitness for a particular purpose
// or non-infringement, are hereby excluded. JetByte Limited and its licensors
// shall not be liable for any damages suffered by licensee as a result of
// using, modifying or distributing the software or its derivatives. In no
// event will JetByte Limited be liable for any lost revenue, profit or data,
// or for direct, indirect, special, consequential, incidental or punitive
// out of the use of or inability to use software, even if JetByte Limited
// has been advised of the possibility of such damages.
//
// This software is not designed or intended for use in on-line control of
// aircraft, air traffic, aircraft navigation or aircraft communications; or in
// the design, construction, operation or maintenance of any nuclear
// facility. Licensee represents and warrants that it will not use or
// redistribute the Software for such purposes.
//
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// Lint options
//
//lint -save
//
// Private constructor
//lint -esym(1704, CSocket::CSocket)
//lint -esym(1704, Exception::Exception)
//
// No default constructor
//lint -esym(1712, CSocket)
//lint -esym(1712, InternetAddress)
//lint -esym(1712, Exception)
//
///////////////////////////////////////////////////////////////////////////////
#include <winsock2.h>
#include "Win32Exception.h"
#include "tstring.h"
///////////////////////////////////////////////////////////////////////////////
// Namespace: JetByteTools::Win32
///////////////////////////////////////////////////////////////////////////////
namespace JetByteTools {
namespace Win32 {
///////////////////////////////////////////////////////////////////////////////
// CSocket
///////////////////////////////////////////////////////////////////////////////
class CSocket
{
public:
class InternetAddress;
class Exception;
CSocket();
explicit CSocket(
SOCKET theSocket);
~CSocket();
void Attach(
SOCKET theSocket);
SOCKET Detatch();
void Close();
void AbortiveClose();
void Shutdown(
int how);
void Listen(
int backlog);
void Bind(
const SOCKADDR_IN &address);
void Bind(
const struct sockaddr &address,
size_t addressLength);
private :
SOCKET m_socket;
// No copies do not implement
CSocket(const CSocket &rhs);
CSocket &operator=(const CSocket &rhs);
};
///////////////////////////////////////////////////////////////////////////////
// CSocket::InternetAddress
///////////////////////////////////////////////////////////////////////////////
class CSocket::InternetAddress : public SOCKADDR_IN
{
public :
InternetAddress(
unsigned long address,
unsigned short port);
};
///////////////////////////////////////////////////////////////////////////////
// CSocket::Exception
///////////////////////////////////////////////////////////////////////////////
class CSocket::Exception : public CWin32Exception
{
friend class CSocket;
private :
Exception(
const _tstring &where,
DWORD error);
};
///////////////////////////////////////////////////////////////////////////////
// Namespace: JetByteTools::Win32
///////////////////////////////////////////////////////////////////////////////
} // End of namespace Win32
} // End of namespace JetByteTools
#endif // JETBYTE_TOOLS_WIN32_SOCKET_INCLUDED__
///////////////////////////////////////////////////////////////////////////////
// Lint options
//
//lint -restore
//
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// End of file
///////////////////////////////////////////////////////////////////////////////
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