?? socketserverworkerthread.h
字號:
#if defined (_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif
#ifndef JETBYTE_SOCKET_SERVER_WORKER_THREAD_INCLUDED__
#define JETBYTE_SOCKET_SERVER_WORKER_THREAD_INCLUDED__
///////////////////////////////////////////////////////////////////////////////
//
// File : $Workfile: SocketServerWorkerThread.h $
// Version : $Revision: 1 $
// Function :
//
// Author : $Author: Len $
// Date : $Date: 6/06/02 12:36 $
//
// Notes :
//
// Modifications :
//
// $Log: /Web Articles/SocketServers/COMSocketServer2/COMSocketServer2/SocketServerWorkerThread.h $
//
// 1 6/06/02 12:36 Len
//
///////////////////////////////////////////////////////////////////////////////
//
// Copyright 1997 - 2002 JetByte Limited.
//
// JetByte Limited grants you ("Licensee") a non-exclusive, royalty free,
// licence to use, modify and redistribute this software in source and binary
// code form, provided that i) this copyright notice and licence appear on all
// copies of the software; and ii) Licensee does not utilize the software in a
// manner which is disparaging to JetByte Limited.
//
// This software is provided "as is" without a warranty of any kind. All
// express or implied conditions, representations and warranties, including
// any implied warranty of merchantability, fitness for a particular purpose
// or non-infringement, are hereby excluded. JetByte Limited and its licensors
// shall not be liable for any damages suffered by licensee as a result of
// using, modifying or distributing the software or its derivatives. In no
// event will JetByte Limited be liable for any lost revenue, profit or data,
// or for direct, indirect, special, consequential, incidental or punitive
// damages, however caused and regardless of the theory of liability, arising
// out of the use of or inability to use software, even if JetByte Limited
// has been advised of the possibility of such damages.
//
// This software is not designed or intended for use in on-line control of
// aircraft, air traffic, aircraft navigation or aircraft communications; or in
// the design, construction, operation or maintenance of any nuclear
// facility. Licensee represents and warrants that it will not use or
// redistribute the Software for such purposes.
//
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// Lint options
//
//lint -save
//
// Private constructor
//lint -esym(1704, CSocketServerWorkerThread::CSocketServerWorkerThread)
//
// No default constructor
//lint -esym(1712, CSocketServerWorkerThread)
//
///////////////////////////////////////////////////////////////////////////////
#include "JetByteTools\Win32Tools\SocketServer.h"
///////////////////////////////////////////////////////////////////////////////
// Classes defined in other files...
///////////////////////////////////////////////////////////////////////////////
namespace JetByteTools
{
namespace Win32
{
class CIOBuffer;
class IWorkItemProcessor;
}
}
///////////////////////////////////////////////////////////////////////////////
// CSocketServerWorkerThread
///////////////////////////////////////////////////////////////////////////////
class CSocketServerWorkerThread :
public JetByteTools::Win32::CSocketServer::WorkerThread
{
public :
explicit CSocketServerWorkerThread(
JetByteTools::Win32::CIOCompletionPort &iocp,
JetByteTools::Win32::IWorkItemProcessor &workItemProcessor);
private :
virtual void ReadCompleted(
JetByteTools::Win32::CSocketServer::Socket *pSocket,
JetByteTools::Win32::CIOBuffer *pBuffer);
JetByteTools::Win32::IWorkItemProcessor &m_processor;
// No copies do not implement
CSocketServerWorkerThread(const CSocketServerWorkerThread &rhs);
CSocketServerWorkerThread &operator=(const CSocketServerWorkerThread &rhs);
};
///////////////////////////////////////////////////////////////////////////////
// Lint options
//
//lint -restore
//
///////////////////////////////////////////////////////////////////////////////
#endif // JETBYTE_SOCKET_SERVER_WORKER_THREAD_INCLUDED__
///////////////////////////////////////////////////////////////////////////////
// End of file
///////////////////////////////////////////////////////////////////////////////
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