?? opennetcf.windows.forms.xml
字號:
<?xml version="1.0"?>
<doc>
<assembly>
<name>OpenNETCF.Windows.Forms</name>
</assembly>
<members>
<member name="T:OpenNETCF.Windows.Forms.AnimateCtl">
<summary>
Animates an image.
</summary>
</member>
<member name="T:OpenNETCF.Windows.Forms.IWin32Window">
<summary>
Provides an interface to expose Win32 HWND handles.
</summary>
<remarks>This interface is implemented on objects that expose Win32 HWND handles.
The resultant handle can be used with Win32 API calls.
<para>Unlike the desktop .NET Framework this interface is not implemented in the base <see cref="T:System.Windows.Forms.Control"/> class.
However you can implement it on any class which derives from <see cref="T:System.Windows.Forms.Control"/> or <see cref="T:System.Windows.Forms.Form"/>.
The <see cref="P:OpenNETCF.Windows.Forms.IWin32Window.Handle"/> property can then be passed to native API functions such as those contained in the <see cref="T:OpenNETCF.Win32.Win32Window"/> class.</para></remarks>
<example>
<code>
[VB]
Imports OpenNETCF.Windows.Forms
Imports OpenNETCF.Win32
Public Class MyControl
Inherits System.Windows.Forms.Control
Implements IWin32Window
Overridable ReadOnly Property Handle() As System.IntPtr
Get
Me.Capture = True
Dim thishandle As IntPtr
thishandle = Win32Window.GetCapture()
Me.Capture = False
Handle = thishandle
End Get
End Property
End Class
</code>
<code>
[C#]
using OpenNETCF.Windows.Forms;
using OpenNETCF.Win32;
public class MyControl : Control, IWin32Window
{
public IntPtr Handle
{
get
{
this.Capture = true;
IntPtr thishandle = Win32Window.GetCapture();
this.Capture = false;
return thishandle;
}
}
}</code>
</example>
</member>
<member name="P:OpenNETCF.Windows.Forms.IWin32Window.Handle">
<summary>
Gets the handle to the window represented by the implementer.
</summary>
</member>
<member name="F:OpenNETCF.Windows.Forms.AnimateCtl._bitmap">
<summary>
The bitmap to animate. Can be a GIF or BMP
</summary>
</member>
<member name="F:OpenNETCF.Windows.Forms.AnimateCtl._frameCount">
<summary>
The number of frames in the image
</summary>
</member>
<member name="F:OpenNETCF.Windows.Forms.AnimateCtl._frameWidth">
<summary>
The width of a frame
</summary>
</member>
<member name="F:OpenNETCF.Windows.Forms.AnimateCtl._frameHeight">
<summary>
The Height of the frame
</summary>
</member>
<member name="F:OpenNETCF.Windows.Forms.AnimateCtl.animating">
<summary>
Value to see if the control is animating
</summary>
</member>
<member name="F:OpenNETCF.Windows.Forms.AnimateCtl._currentFrame">
<summary>
Number of frames available
</summary>
</member>
<member name="F:OpenNETCF.Windows.Forms.AnimateCtl._loopCount">
<summary>
Number of times to loop the animation
</summary>
</member>
<member name="F:OpenNETCF.Windows.Forms.AnimateCtl._loopCounter">
<summary>
Number of times the animation as looped
</summary>
</member>
<member name="F:OpenNETCF.Windows.Forms.AnimateCtl._delayInterval">
<summary>
Delay interval for the animation
</summary>
</member>
<member name="F:OpenNETCF.Windows.Forms.AnimateCtl.fTimer">
<summary>
The timer for the animation
</summary>
</member>
<member name="F:OpenNETCF.Windows.Forms.AnimateCtl.drawDirection">
<summary>
The direction of the animiation
</summary>
</member>
<member name="F:OpenNETCF.Windows.Forms.AnimateCtl.autoStartAnimation">
<summary>
Whether the animiation should autostart
</summary>
</member>
<member name="M:OpenNETCF.Windows.Forms.AnimateCtl.#ctor">
<summary>
Default contructor
</summary>
</member>
<member name="M:OpenNETCF.Windows.Forms.AnimateCtl.OnPaintBackground(System.Windows.Forms.PaintEventArgs)">
<summary>
Override the painBackground to avoid flickering
</summary>
<param name="e"></param>
</member>
<member name="M:OpenNETCF.Windows.Forms.AnimateCtl.StartAnimation">
<summary>
Begin animating the image
</summary>
</member>
<member name="M:OpenNETCF.Windows.Forms.AnimateCtl.StopAnimation">
<summary>
Stops the current animation
</summary>
</member>
<member name="M:OpenNETCF.Windows.Forms.AnimateCtl.DrawFrame(System.Drawing.Graphics)">
<summary>
Draw the frame
</summary>
</member>
<member name="M:OpenNETCF.Windows.Forms.AnimateCtl.Draw(System.Int32,System.Drawing.Graphics)">
<summary>
Draw the image
</summary>
<param name="iframe"></param>
<param name="g"></param>
</member>
<member name="M:OpenNETCF.Windows.Forms.AnimateCtl.BackgroundImageColor(System.Drawing.Image)">
<summary>
Gets the background color to make transparent
</summary>
<param name="image"></param>
<returns></returns>
</member>
<member name="M:OpenNETCF.Windows.Forms.AnimateCtl.ResizeControl">
<summary>
Resize the animation control
</summary>
</member>
<member name="F:OpenNETCF.Windows.Forms.AnimateCtl.components">
<summary>
Required designer variable.
</summary>
</member>
<member name="M:OpenNETCF.Windows.Forms.AnimateCtl.Dispose(System.Boolean)">
<summary>
Clean up any resources being used.
</summary>
<param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
</member>
<member name="M:OpenNETCF.Windows.Forms.AnimateCtl.InitializeComponent">
<summary>
Required method for Designer support - do not modify
the contents of this method with the code editor.
</summary>
</member>
<member name="M:OpenNETCF.Windows.Forms.AnimateCtl.OpenNETCF#Windows#Forms#IWin32Window#get_Handle">
<summary>
Animates an image.
</summary>
</member>
<member name="P:OpenNETCF.Windows.Forms.AnimateCtl.AnimDrawDirection">
<summary>
The direction of the sequence of images in the image file.
</summary>
</member>
<member name="P:OpenNETCF.Windows.Forms.AnimateCtl.DrawDirection">
<summary>
The direction of the sequence of images in the image file.
</summary>
</member>
<member name="P:OpenNETCF.Windows.Forms.AnimateCtl.Image">
<summary>
The image to animate.
</summary>
</member>
<member name="P:OpenNETCF.Windows.Forms.AnimateCtl.Height">
<summary>
Gets or sets the Height of the control
</summary>
</member>
<member name="P:OpenNETCF.Windows.Forms.AnimateCtl.Width">
<summary>
Gets or sets the width of the control
</summary>
</member>
<member name="P:OpenNETCF.Windows.Forms.AnimateCtl.FrameWidth">
<summary>
Gets or sets the width of the frame to animate
</summary>
</member>
<member name="P:OpenNETCF.Windows.Forms.AnimateCtl.FrameHeight">
<summary>
Gets or sets the height of the frame to animate
</summary>
</member>
<member name="P:OpenNETCF.Windows.Forms.AnimateCtl.DelayInterval">
<summary>
Gets or sets the delay interval for the control
</summary>
</member>
<member name="P:OpenNETCF.Windows.Forms.AnimateCtl.LoopCount">
<summary>
Gets or sets the amount of times to loop the animation. -1 to loop infinitly.
</summary>
</member>
<member name="P:OpenNETCF.Windows.Forms.AnimateCtl.AutoStartAnimation">
<summary>
Gets or sets whether the animation should auto start.
</summary>
</member>
<member name="T:OpenNETCF.Windows.Forms.Application2">
<summary>
Provides static (Shared in Visual Basic) methods and properties to manage an application, such as methods to start and stop an application, to process Windows messages, and properties to get information about an application. This class cannot be inherited.
</summary>
</member>
<member name="M:OpenNETCF.Windows.Forms.Application2.Run(System.Boolean)">
<summary>
Begins running a standard application message loop on the current thread, without a form.
</summary>
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