?? osdfm.h
字號:
#define OSDFM_PALETTE_ENTRY_NORMAL_FRAME_BRIGHT GDI_ENTRY_4B_COLOR_BRIGHT
#define OSDFM_PALETTE_ENTRY_NORMAL_FRAME_DARK GDI_ENTRY_4B_COLOR_DARK
#define OSDFM_PALETTE_ENTRY_SELECT_FRAME_BRIGHT GDI_ENTRY_4B_COLOR_ORANGE
#define OSDFM_PALETTE_ENTRY_SELECT_FRAME_DARK GDI_ENTRY_4B_COLOR_ORANGE
#define OSDFM_PALETTE_ENTRY_SEPARATE_FRAME_CENTER GDI_ENTRY_4B_COLOR_CENTER
#define OSDFM_PALETTE_ENTRY_ROOT_ICON_TEXT_FOREGROUND GDI_ENTRY_4B_COLOR_BLACK
#define OSDFM_PALETTE_ENTRY_ROOT_ICON_SHADOW_1 GDI_ENTRY_4B_COLOR_YELLOW
#define OSDFM_PALETTE_ENTRY_ROOT_ICON_SHADOW_2 GDI_ENTRY_4B_COLOR_RED
#define OSDFM_PALETTE_ENTRY_UPFOLDER_ICON_TEXT_FOREGROUND GDI_ENTRY_4B_COLOR_YELLOW
#define OSDFM_PALETTE_ENTRY_UPFOLDER_ICON_SHADOW_1 GDI_ENTRY_4B_COLOR_RED
#define OSDFM_PALETTE_ENTRY_UPFOLDER_ICON_SHADOW_2 GDI_ENTRY_4B_COLOR_BLACK
#define OSDFM_PALETTE_ENTRY_FOLDER_ICON_TEXT_FOREGROUND GDI_ENTRY_4B_COLOR_YELLOW
#define OSDFM_PALETTE_ENTRY_FOLDER_ICON_SHADOW_1 GDI_ENTRY_4B_COLOR_BLACK
#define OSDFM_PALETTE_ENTRY_FOLDER_ICON_SHADOW_2 GDI_ENTRY_4B_COLOR_BLACK
#define OSDFM_PALETTE_ENTRY_JPEG_ICON_TEXT_FOREGROUND GDI_ENTRY_4B_COLOR_YELLOW
#define OSDFM_PALETTE_ENTRY_JPEG_ICON_SHADOW_1 GDI_ENTRY_4B_COLOR_RED//GDI_ENTRY_4B_COLOR_WHITE
#define OSDFM_PALETTE_ENTRY_JPEG_ICON_SHADOW_2 GDI_ENTRY_4B_COLOR_TEXT_DISABLED//GDI_ENTRY_4B_COLOR_GENERAL_BG_BLUE
#define OSDFM_PALETTE_ENTRY_MP3_ICON_TEXT_FOREGROUND GDI_ENTRY_4B_COLOR_YELLOW
#define OSDFM_PALETTE_ENTRY_MP3_ICON_SHADOW_1 GDI_ENTRY_4B_COLOR_BLACK
#define OSDFM_PALETTE_ENTRY_MP3_ICON_SHADOW_2 GDI_ENTRY_4B_COLOR_GENERAL_BG_BLUE
#define OSDFM_PALETTE_ENTRY_WMA_ICON_TEXT_FOREGROUND GDI_ENTRY_4B_COLOR_YELLOW
#define OSDFM_PALETTE_ENTRY_WMA_ICON_SHADOW_1 GDI_ENTRY_4B_COLOR_BLACK
#define OSDFM_PALETTE_ENTRY_WMA_ICON_SHADOW_2 GDI_ENTRY_4B_COLOR_BLACK//GDI_ENTRY_4B_COLOR_GENERAL_BG_BLUE
#define OSDFM_PALETTE_ENTRY_OPENFOLDER_ICON_TEXT_FOREGROUND GDI_ENTRY_4B_COLOR_YELLOW //Use it temporarily
#define OSDFM_PALETTE_ENTRY_OPENFOLDER_ICON_SHADOW_1 GDI_ENTRY_4B_COLOR_YELLOW
#define OSDFM_PALETTE_ENTRY_OPENFOLDER_ICON_SHADOW_2 GDI_ENTRY_4B_COLOR_BLACK
#define OSDFM_PALETTE_ENTRY_AC3_ICON_TEXT_FOREGROUND GDI_ENTRY_4B_COLOR_WHITE //Use it temporarily
#define OSDFM_PALETTE_ENTRY_AC3_ICON_SHADOW_1 GDI_ENTRY_4B_COLOR_BLACK
#define OSDFM_PALETTE_ENTRY_AC3_ICON_SHADOW_2 GDI_ENTRY_4B_COLOR_BLACK
#define OSDFM_PALETTE_ENTRY_TIME_STRING GDI_ENTRY_4B_COLOR_YELLOW
#define OSDFM_PALETTE_ENTRY_ACTIVE_PLAYING_FILE GDI_ENTRY_4B_COLOR_BLACK //CoCo1.01, for moving cursor when playing
#define OSDFM_PALETTE_ENTRY_VOB_ICON_TEXT_FOREGROUND GDI_ENTRY_4B_COLOR_YELLOW
#define OSDFM_PALETTE_ENTRY_VOB_ICON_SHADOW_1 GDI_ENTRY_4B_COLOR_TEXT_DISABLED
#define OSDFM_PALETTE_ENTRY_VOB_ICON_SHADOW_2 GDI_ENTRY_4B_COLOR_BLACK
#define OSDFM_PALETTE_ENTRY_MPG_ICON_TEXT_FOREGROUND GDI_ENTRY_4B_COLOR_YELLOW
#define OSDFM_PALETTE_ENTRY_MPG_ICON_SHADOW_1 GDI_ENTRY_4B_COLOR_TEXT_DISABLED
#define OSDFM_PALETTE_ENTRY_MPG_ICON_SHADOW_2 GDI_ENTRY_4B_COLOR_BLACK
#define OSDFM_PALETTE_ENTRY_DAT_ICON_TEXT_FOREGROUND GDI_ENTRY_4B_COLOR_YELLOW
#define OSDFM_PALETTE_ENTRY_DAT_ICON_SHADOW_1 GDI_ENTRY_4B_COLOR_TEXT_DISABLED
#define OSDFM_PALETTE_ENTRY_DAT_ICON_SHADOW_2 GDI_ENTRY_4B_COLOR_BLACK
#define OSDFM_PALETTE_ENTRY_QUESTION_ICON_TEXT_FOREGROUND GDI_ENTRY_4B_COLOR_YELLOW
#define OSDFM_PALETTE_ENTRY_QUESTION_ICON_SHADOW_1 GDI_ENTRY_4B_COLOR_RED
#define OSDFM_PALETTE_ENTRY_QUESTION_ICON_SHADOW_2 GDI_ENTRY_4B_COLOR_RED
#define OSDFM_PALETTE_ENTRY_INVALID_AUDIO_FILE GDI_ENTRY_4B_COLOR_TEXT_DISABLED
#else
//define the entry for the color palette
#define OSDFM_PALETTE_ENTRY_START 140
#define OSDFM_PALETTE_ENTRY_GENERAL_BACKGROUND OSDFM_PALETTE_ENTRY_START
#define OSDFM_PALETTE_ENTRY_TITLE_STRING (OSDFM_PALETTE_ENTRY_START+1)
#define OSDFM_PALETTE_ENTRY_HELP_STRING (OSDFM_PALETTE_ENTRY_START+2)
#define OSDFM_PALETTE_ENTRY_GENERAL_STRING_IN_FILE_WINDOW (OSDFM_PALETTE_ENTRY_START+3)
#define OSDFM_PALETTE_ENTRY_HIGHLIGHT_STRING_IN_FILE_WINDOW (OSDFM_PALETTE_ENTRY_START+4)
#define OSDFM_PALETTE_ENTRY_HIGHLIGHT_BACKGROUND (OSDFM_PALETTE_ENTRY_START+5)
#define OSDFM_PALETTE_ENTRY_DISABLE_BUTTON_STRING (OSDFM_PALETTE_ENTRY_START+6)
#define OSDFM_PALETTE_ENTRY_ENABLE_BUTTON_STRING (OSDFM_PALETTE_ENTRY_START+7)
#define OSDFM_PALETTE_ENTRY_HIGHLIGHT_BUTTON_STRING (OSDFM_PALETTE_ENTRY_START+8)
#define OSDFM_PALETTE_ENTRY_NORMAL_FRAME_BRIGHT (OSDFM_PALETTE_ENTRY_START+9)
#define OSDFM_PALETTE_ENTRY_NORMAL_FRAME_DARK (OSDFM_PALETTE_ENTRY_START+10)
#define OSDFM_PALETTE_ENTRY_SELECT_FRAME_BRIGHT (OSDFM_PALETTE_ENTRY_START+11)
#define OSDFM_PALETTE_ENTRY_SELECT_FRAME_DARK (OSDFM_PALETTE_ENTRY_START+12)
#define OSDFM_PALETTE_ENTRY_SEPARATE_FRAME_CENTER (OSDFM_PALETTE_ENTRY_START+13)
#define OSDFM_PALETTE_ENTRY_ROOT_ICON_TEXT_FOREGROUND (OSDFM_PALETTE_ENTRY_START+14)
#define OSDFM_PALETTE_ENTRY_ROOT_ICON_SHADOW_1 (OSDFM_PALETTE_ENTRY_START+15)
#define OSDFM_PALETTE_ENTRY_ROOT_ICON_SHADOW_2 (OSDFM_PALETTE_ENTRY_START+16)
#define OSDFM_PALETTE_ENTRY_UPFOLDER_ICON_TEXT_FOREGROUND (OSDFM_PALETTE_ENTRY_START+17)
#define OSDFM_PALETTE_ENTRY_UPFOLDER_ICON_SHADOW_1 (OSDFM_PALETTE_ENTRY_START+18)
#define OSDFM_PALETTE_ENTRY_UPFOLDER_ICON_SHADOW_2 (OSDFM_PALETTE_ENTRY_START+19)
#define OSDFM_PALETTE_ENTRY_FOLDER_ICON_TEXT_FOREGROUND (OSDFM_PALETTE_ENTRY_START+20)
#define OSDFM_PALETTE_ENTRY_FOLDER_ICON_SHADOW_1 (OSDFM_PALETTE_ENTRY_START+21)
#define OSDFM_PALETTE_ENTRY_FOLDER_ICON_SHADOW_2 (OSDFM_PALETTE_ENTRY_START+22)
#define OSDFM_PALETTE_ENTRY_JPEG_ICON_TEXT_FOREGROUND (OSDFM_PALETTE_ENTRY_START+23)
#define OSDFM_PALETTE_ENTRY_JPEG_ICON_SHADOW_1 (OSDFM_PALETTE_ENTRY_START+24)
#define OSDFM_PALETTE_ENTRY_JPEG_ICON_SHADOW_2 (OSDFM_PALETTE_ENTRY_START+25)
#define OSDFM_PALETTE_ENTRY_MP3_ICON_TEXT_FOREGROUND (OSDFM_PALETTE_ENTRY_START+26)
#define OSDFM_PALETTE_ENTRY_MP3_ICON_SHADOW_1 (OSDFM_PALETTE_ENTRY_START+27)
#define OSDFM_PALETTE_ENTRY_MP3_ICON_SHADOW_2 (OSDFM_PALETTE_ENTRY_START+28)
#define OSDFM_PALETTE_ENTRY_WMA_ICON_TEXT_FOREGROUND (OSDFM_PALETTE_ENTRY_START+29)
#define OSDFM_PALETTE_ENTRY_WMA_ICON_SHADOW_1 (OSDFM_PALETTE_ENTRY_START+30)
#define OSDFM_PALETTE_ENTRY_WMA_ICON_SHADOW_2 (OSDFM_PALETTE_ENTRY_START+31)
#define OSDFM_PALETTE_ENTRY_OPENFOLDER_ICON_TEXT_FOREGROUND (OSDFM_PALETTE_ENTRY_START+32)
#define OSDFM_PALETTE_ENTRY_OPENFOLDER_ICON_SHADOW_1 (OSDFM_PALETTE_ENTRY_START+33)
#define OSDFM_PALETTE_ENTRY_OPENFOLDER_ICON_SHADOW_2 (OSDFM_PALETTE_ENTRY_START+34)
#define OSDFM_PALETTE_ENTRY_TIME_STRING (OSDFM_PALETTE_ENTRY_START+35)
//define the palette color
//define OSDFM_PALETTE_COLOR_GENERAL_BACKGROUND 0x000080
#define OSDFM_PALETTE_COLOR_GENERAL_BACKGROUND 0x0000C0
#define OSDFM_PALETTE_COLOR_TITLE_STRING 0xFFA928
#define OSDFM_PALETTE_COLOR_HELP_STRING 0xFFA928
#define OSDFM_PALETTE_COLOR_GENERAL_STRING_IN_FILE_WINDOW 0xC8C8C8
#define OSDFM_PALETTE_COLOR_HIGHLIGHT_STRING_IN_FILE_WINDOW 0xFFFFFF
#define OSDFM_PALETTE_COLOR_HIGHLIGHT_BACKGROUND 0xFFA928
#define OSDFM_PALETTE_COLOR_DISABLE_BUTTON_STRING 0xB4B4B4
#define OSDFM_PALETTE_COLOR_ENABLE_BUTTON_STRING 0xC33100
#define OSDFM_PALETTE_COLOR_HIGHLIGHT_BUTTON_STRING 0xC33100
#define OSDFM_PALETTE_COLOR_NORMAL_FRAME_BRIGHT 0xE1E1E1
#define OSDFM_PALETTE_COLOR_NORMAL_FRAME_DARK 0xA3A3A3
#define OSDFM_PALETTE_COLOR_SELECT_FRAME_BRIGHT 0xFAC14E
#define OSDFM_PALETTE_COLOR_SELECT_FRAME_DARK 0x836527
#define OSDFM_PALETTE_COLOR_SEPARATE_FRAME_CENTER 0xC0C0C0
#define OSDFM_PALETTE_COLOR_ROOT_ICON_TEXT_FOREGROUND 0x010101
#define OSDFM_PALETTE_COLOR_ROOT_ICON_SHADOW_1 0xE7C22D
#define OSDFM_PALETTE_COLOR_ROOT_ICON_SHADOW_2 0xD92F0B
#define OSDFM_PALETTE_COLOR_UPFOLDER_ICON_TEXT_FOREGROUND 0xE7C22D
#define OSDFM_PALETTE_COLOR_UPFOLDER_ICON_SHADOW_1 0xD92F0B
#define OSDFM_PALETTE_COLOR_UPFOLDER_ICON_SHADOW_2 0x010101
#define OSDFM_PALETTE_COLOR_FOLDER_ICON_TEXT_FOREGROUND 0xE7C22D
#define OSDFM_PALETTE_COLOR_FOLDER_ICON_SHADOW_1 0x010101
#define OSDFM_PALETTE_COLOR_FOLDER_ICON_SHADOW_2 0x010101
#define OSDFM_PALETTE_COLOR_JPEG_ICON_TEXT_FOREGROUND 0xE7C22D
#define OSDFM_PALETTE_COLOR_JPEG_ICON_SHADOW_1 0xC8C8C8
#define OSDFM_PALETTE_COLOR_JPEG_ICON_SHADOW_2 0x0000FF
#define OSDFM_PALETTE_COLOR_MP3_ICON_TEXT_FOREGROUND 0xE7C22D
#define OSDFM_PALETTE_COLOR_MP3_ICON_SHADOW_1 0x010101
#define OSDFM_PALETTE_COLOR_MP3_ICON_SHADOW_2 0x0000FF
#define OSDFM_PALETTE_COLOR_WMA_ICON_TEXT_FOREGROUND 0xE7C22D
#define OSDFM_PALETTE_COLOR_WMA_ICON_SHADOW_1 0x010101
#define OSDFM_PALETTE_COLOR_WMA_ICON_SHADOW_2 0x0000FF
#define OSDFM_PALETTE_COLOR_OPENFOLDER_ICON_TEXT_FOREGROUND 0xB3982A
#define OSDFM_PALETTE_COLOR_OPENFOLDER_ICON_SHADOW_1 0xE7C22D
#define OSDFM_PALETTE_COLOR_OPENFOLDER_ICON_SHADOW_2 0x010101
#define OSDFM_PALETTE_COLOR_TIME_STRING OSDFM_PALETTE_COLOR_TITLE_STRING
#endif //GDI_4_BIT_OSD
//define the region to be cleared.
#define OSDFM_CLEAR_TITLE_REGION 0
#define OSDFM_CLEAR_LEFT_FILE_WINDOW_REGION 1
#define OSDFM_CLEAR_RIGHT_FILE_WINDOW_REGION 2
#define OSDFM_CLEAR_BUTTON_REGION 3
#define OSDFM_CLEAR_HELP_REGION 4
#define OSDFM_CLEAR_RIGHT_SCROLL_BAR_REGION 5
#define OSDFM_CLEAR_LEFT_SCROLL_BAR_REGION 6
#define OSDFM_CLEAR_RECOVER_UPPER_REGION 7
#define OSDFM_CLEAR_RECOVER_BOTTOM_REGION 8
#define OSDFM_CLEAR_TITLE_SUB_REGION 9
#define OSDFM_CLEAR_LEFT_FILE_WINDOW_CONTENT_REGION 10
#define OSDFM_CLEAR_RIGHT_FILE_WINDOW_CONTENT_REGION 11
#define OSDFM_CLEAR_ALL_REGION 0xFF
//define the width of the button
#define OSDFM_CIRCLE_BUTTON_WIDTH 40
#define OSDFM_RECTANGLE_BUTTON_WIDTH 120
//define the distance between the horizontal separate frame and the JPEG's frame
#define OSDFM_HORIZONTAL_SEPARATE_FRAME_JPEGFRAME_DISTANCE 10
//define the distance between bir frame and the JPEG's frame
#define OSDFM_BIG_FRAME_JPEGFRAME_DISTANCE 60
//define the position and size for the JPEG's fame
#define OSDFM_JPEG_FRAME_START_H (OSDFM_DISPLAY_BIG_FRAME_H+OSDFM_DISPLAY_BIG_FRAME_THICKNESS+OSDFM_BIG_FRAME_JPEGFRAME_DISTANCE)
//#define OSDFM_JPEG_FRAME_START_V 270
#define OSDFM_JPEG_FRAME_START_V (OSDFM_DISPLAY_HORIZONTAL_SEPARATE_FRAME_V+OSDFM_DISPLAY_HORIZONTAL_SEPARATE_FRAME_HEIGHT+OSDFM_HORIZONTAL_SEPARATE_FRAME_JPEGFRAME_DISTANCE)
#define OSDFM_JPEG_FRAME_WIDTH 96
#define OSDFM_JPEG_FRAME_HEIGHT 64
#define OSDFM_JPEG_FRAME_THICKNESS 4
//define the thickness of the selected frame for program
#define OSDFM_PROGRAM_FRAME_THICKNESS 2
//define the kind of the separate frame
#define OSDFM_HORIZONTAL_SEPARATE_FRAME 0
#define OSDFM_VERTICAL_SEPARATE_FRAME 1
//define the file window
#define OSDFM_LEFT_FILE_WINDOW 0
#define OSDFM_RIGHT_FILE_WINDOW 1
//define the message that the control module will send to update File Manager UI.
#define OSDFM_MSG_BEGIN 200
#define OSDFM_MSG_INITIAL OSDFM_MSG_BEGIN
#define OSDFM_MSG_UPDATE_HIGHLIGHT (OSDFM_MSG_BEGIN+1)
#define OSDFM_MSG_CLEAR_HIGHLIGHT (OSDFM_MSG_BEGIN+2)
#define OSDFM_MSG_DRAW_FRAME (OSDFM_MSG_BEGIN+3)
#define OSDFM_MSG_CLEAR_FRAME (OSDFM_MSG_BEGIN+4)
#define OSDFM_MSG_UPDATE_CHANGE_DIR (OSDFM_MSG_BEGIN+5)
#define OSDFM_MSG_UPDATE_PROGRAM_ITEM (OSDFM_MSG_BEGIN+6)
#define OSDFM_MSG_UPDATE_FILE_WINDOW_NEXT (OSDFM_MSG_BEGIN+7)
#define OSDFM_MSG_UPDATE_FILE_WINDOW_PREVIOUS (OSDFM_MSG_BEGIN+8)
#define OSDFM_MSG_UPDATE_CHANGE_DIR_LEVEL (OSDFM_MSG_BEGIN+9)
#define OSDFM_MSG_CLEAR_ACTIVE_PLAYING_FILE (OSDFM_MSG_BEGIN+10) //CoCo1.01, for moving cursor when playing
#define OSDFM_MSG_UPDATE_ACTIVE_PLAYING_FILE (OSDFM_MSG_BEGIN+11) //CoCo1.01, for moving cursor when playing
#define OSDFM_MSG_PLAYING (OSDFM_MSG_BEGIN+12) //CoCo1.06, Display "playing file".
#define OSDFM_MSG_STOP (OSDFM_MSG_BEGIN+13) //CoCo1.06, Display "playing file".
#define OSDFM_MSG_SHOW (OSDFM_MSG_BEGIN+14) //CoCo1.07, show/hide file manager user by KEY_MENU
#define OSDFM_MSG_FLASH_PLAYING_FILE (OSDFM_MSG_BEGIN+15) //CoCo1.10, flash the active playing file. (only icon part)
#define OSDFM_MSG_CHANGE_MODE (OSDFM_MSG_BEGIN+16) //CoCo1.10, for chnaging mode recovery.
#define OSDFM_MSG_INVALID_AUDIO_FILE (OSDFM_MSG_BEGIN+17) //CoCo2.39, support displaying invalide audio file.
//define the type of the help
#define OSDFM_HELP_TYPE_NONE 0
#define OSDFM_HELP_TYPE_DIR_FOLDER 1
#define OSDFM_HELP_TYPE_DIR_ROOT 2
#define OSDFM_HELP_TYPE_DIR_LEFT_FILE_WINDOW 3
#define OSDFM_HELP_TYPE_FILE 4
#define OSDFM_HELP_TYPE_BUTTON 5
//define the type of the title
#define OSDFM_TITLE_TYPE_NONE 0
#define OSDFM_TITLE_TYPE_DIR 1
#define OSDFM_TITLE_TYPE_FILE 2
#define OSDFM_TITLE_TYPE_FILE_FOLDER 3
#define OSDFM_TITLE_TYPE_UP_FOLDER 4
#define OSDFM_TITLE_TYPE_BUTTON 5
#define OSDFM_TITLE_TYPE_PROGRAM 6
#define OSDFM_TITLE_TYPE_PLAYING 7
//define the starting position of off screen. (Use > 480 in Region 0)
#define OSDFM_OFF_SCREEN_START_V 480
#ifdef SUPPORT_FM_BUTTONS
//Note:The following definitions are for Program List UI
#define OSDPL_MIX_RATIO_BACKGROUND 32
//define the maximum items in the window.
#define OSDPL_MAX_ITEM_IN_WINDOW 6
//define the index of the number for the Program List
#define OSDPL_NUM_INDEX 1
#define OSDPL_LETTER_INDEX 1
//define the height of the font for the item. It should be updated when OSDPL_LETTER_INDEX is modified.
#define OSDPL_ITEM_FONT_HEIGHT 32
//define the height for displaying each item
#define OSDPL_DISPLAY_ITEM_HEIGHT 40
//define the height of the button
#define OSDPL_BUTTON_HEIGHT OSDFM_BUTTON_HEIGHT
//define the distance between the left of the big frame and the first item
#define OSDPL_START_ITEM_DISTANCE_H 16
//define the distance between the top of the big fame and the first item
#define OSDPL_START_ITEM_DISTANCE_V 8
//define the position and the size of the big frame
#define OSDPL_DISPLAY_BIG_FRAME_THICKNESS 8
#define OSDPL_DISPLAY_BIG_FRAME_H 8 //24 //CoCo1.24, for OSD horiaontal position move.
#define OSDPL_DISPLAY_BIG_FRAME_V 64
#define OSDPL_DISPLAY_BIG_FRAME_WIDTH 580
//#define OSDPL_DISPLAY_BIG_FRAME_HEIGHT 260
#define OSDPL_DISPLAY_BIG_FRAME_HEIGHT (OSDPL_MAX_ITEM_IN_WINDOW*OSDPL_DISPLAY_ITEM_HEIGHT+OSDPL_START_ITEM_DISTANCE_V+OSDPL_DISPLAY_BIG_FRAME_THICKNESS*2)
//define the position of the title
#define OSDPL_DISPLAY_TITLE_START_H OSDPL_DISPLAY_BIG_FRAME_H
#define OSDPL_DISPLAY_TITLE_START_V 24
#define OSDPL_DISPLAY_TITLE_WIDTH 352
//define the position of the start item
#define OSDPL_DISPLAY_ITEM_START_H (OSDPL_DISPLAY_BIG_FRAME_H+OSDPL_DISPLAY_BIG_FRAME_THICKNESS+OSDPL_START_ITEM_DISTANCE_H)
#define OSDPL_DISPLAY_ITEM_START_V (OSDPL_DISPLAY_BIG_FRAME_V+OSDPL_DISPLAY_BIG_FRAME_THICKNESS+OSDPL_START_ITEM_DISTANCE_V)
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