?? gvmat32.asm
字號:
; now we restore edx, ecx and esi, for the big loop
mov esi,prev
mov ecx,limit
mov edx,window
jmp contloop3
newbestlen:
mov best_len,esi ; len become best_len
mov match_start,eax ; save new position as match_start
cmp esi,nice_match ; if best_len >= nice_match, exit
jae exitloop
mov ecx,scan
mov edx,window ; restore edx=window
add ecx,esi
add esi,edx
dec esi
mov windowlen,esi ; windowlen = window + best_len-1
mov bx,[ecx-1] ; bx = *(scan+best_len-1) = scan_end
; now we restore ecx and esi, for the big loop :
mov esi,prev
mov ecx,limit
jmp contloop3
exitloop:
; exit : s->match_start=match_start
mov ebx,match_start
mov ebp,str_s
mov ecx,best_len
mov dword ptr [ebp+dep_match_start],ebx
mov eax,dword ptr [ebp+dep_lookahead]
cmp ecx,eax
ja minexlo
mov eax,ecx
minexlo:
; return min(best_len,s->lookahead)
; restore stack and register ebx,esi,edi,ebp
add esp,NbStackAdd
pop ebx
pop esi
pop edi
pop ebp
ret
InfoAuthor:
; please don't remove this string !
; Your are free use gvmat32 in any fre or commercial apps if you don't remove the string in the binary!
db 0dh,0ah,"GVMat32 optimised assembly code written 1996-98 by Gilles Vollant",0dh,0ah
IFDEF NOUNDERLINE
longest_match_7fff endp
ELSE
_longest_match_7fff endp
ENDIF
IFDEF NOUNDERLINE
cpudetect32 proc near
ELSE
_cpudetect32 proc near
ENDIF
push ebx
pushfd ; push original EFLAGS
pop eax ; get original EFLAGS
mov ecx, eax ; save original EFLAGS
xor eax, 40000h ; flip AC bit in EFLAGS
push eax ; save new EFLAGS value on stack
popfd ; replace current EFLAGS value
pushfd ; get new EFLAGS
pop eax ; store new EFLAGS in EAX
xor eax, ecx ; can抰 toggle AC bit, processor=80386
jz end_cpu_is_386 ; jump if 80386 processor
push ecx
popfd ; restore AC bit in EFLAGS first
pushfd
pushfd
pop ecx
mov eax, ecx ; get original EFLAGS
xor eax, 200000h ; flip ID bit in EFLAGS
push eax ; save new EFLAGS value on stack
popfd ; replace current EFLAGS value
pushfd ; get new EFLAGS
pop eax ; store new EFLAGS in EAX
popfd ; restore original EFLAGS
xor eax, ecx ; can抰 toggle ID bit,
je is_old_486 ; processor=old
mov eax,1
db 0fh,0a2h ;CPUID
exitcpudetect:
pop ebx
ret
end_cpu_is_386:
mov eax,0300h
jmp exitcpudetect
is_old_486:
mov eax,0400h
jmp exitcpudetect
IFDEF NOUNDERLINE
cpudetect32 endp
ELSE
_cpudetect32 endp
ENDIF
ENDIF
MAX_MATCH equ 258
MIN_MATCH equ 3
MIN_LOOKAHEAD equ (MAX_MATCH + MIN_MATCH + 1)
MAX_MATCH_8_ equ ((MAX_MATCH + 7) AND 0FFF0h)
;;; stack frame offsets
chainlenwmask equ esp + 0 ; high word: current chain len
; low word: s->wmask
window equ esp + 4 ; local copy of s->window
windowbestlen equ esp + 8 ; s->window + bestlen
scanstart equ esp + 16 ; first two bytes of string
scanend equ esp + 12 ; last two bytes of string
scanalign equ esp + 20 ; dword-misalignment of string
nicematch equ esp + 24 ; a good enough match size
bestlen equ esp + 28 ; size of best match so far
scan equ esp + 32 ; ptr to string wanting match
LocalVarsSize equ 36
; saved ebx byte esp + 36
; saved edi byte esp + 40
; saved esi byte esp + 44
; saved ebp byte esp + 48
; return address byte esp + 52
deflatestate equ esp + 56 ; the function arguments
curmatch equ esp + 60
;;; Offsets for fields in the deflate_state structure. These numbers
;;; are calculated from the definition of deflate_state, with the
;;; assumption that the compiler will dword-align the fields. (Thus,
;;; changing the definition of deflate_state could easily cause this
;;; program to crash horribly, without so much as a warning at
;;; compile time. Sigh.)
dsWSize equ 36+zlib1222add
dsWMask equ 44+zlib1222add
dsWindow equ 48+zlib1222add
dsPrev equ 56+zlib1222add
dsMatchLen equ 88+zlib1222add
dsPrevMatch equ 92+zlib1222add
dsStrStart equ 100+zlib1222add
dsMatchStart equ 104+zlib1222add
dsLookahead equ 108+zlib1222add
dsPrevLen equ 112+zlib1222add
dsMaxChainLen equ 116+zlib1222add
dsGoodMatch equ 132+zlib1222add
dsNiceMatch equ 136+zlib1222add
;;; match.asm -- Pentium-Pro-optimized version of longest_match()
;;; Written for zlib 1.1.2
;;; Copyright (C) 1998 Brian Raiter <breadbox@muppetlabs.com>
;;; You can look at http://www.muppetlabs.com/~breadbox/software/assembly.html
;;;
;;; This is free software; you can redistribute it and/or modify it
;;; under the terms of the GNU General Public License.
;GLOBAL _longest_match, _match_init
;SECTION .text
;;; uInt longest_match(deflate_state *deflatestate, IPos curmatch)
;_longest_match:
IFDEF NOOLDPENTIUMCODE
IFDEF NOUNDERLINE
longest_match proc near
ELSE
_longest_match proc near
ENDIF
ELSE
IFDEF NOUNDERLINE
longest_match_686 proc near
ELSE
_longest_match_686 proc near
ENDIF
ENDIF
;;; Save registers that the compiler may be using, and adjust esp to
;;; make room for our stack frame.
push ebp
push edi
push esi
push ebx
sub esp, LocalVarsSize
;;; Retrieve the function arguments. ecx will hold cur_match
;;; throughout the entire function. edx will hold the pointer to the
;;; deflate_state structure during the function's setup (before
;;; entering the main loop.
mov edx, [deflatestate]
mov ecx, [curmatch]
;;; uInt wmask = s->w_mask;
;;; unsigned chain_length = s->max_chain_length;
;;; if (s->prev_length >= s->good_match) {
;;; chain_length >>= 2;
;;; }
mov eax, [edx + dsPrevLen]
mov ebx, [edx + dsGoodMatch]
cmp eax, ebx
mov eax, [edx + dsWMask]
mov ebx, [edx + dsMaxChainLen]
jl LastMatchGood
shr ebx, 2
LastMatchGood:
;;; chainlen is decremented once beforehand so that the function can
;;; use the sign flag instead of the zero flag for the exit test.
;;; It is then shifted into the high word, to make room for the wmask
;;; value, which it will always accompany.
dec ebx
shl ebx, 16
or ebx, eax
mov [chainlenwmask], ebx
;;; if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;
mov eax, [edx + dsNiceMatch]
mov ebx, [edx + dsLookahead]
cmp ebx, eax
jl LookaheadLess
mov ebx, eax
LookaheadLess: mov [nicematch], ebx
;;; register Bytef *scan = s->window + s->strstart;
mov esi, [edx + dsWindow]
mov [window], esi
mov ebp, [edx + dsStrStart]
lea edi, [esi + ebp]
mov [scan], edi
;;; Determine how many bytes the scan ptr is off from being
;;; dword-aligned.
mov eax, edi
neg eax
and eax, 3
mov [scanalign], eax
;;; IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
;;; s->strstart - (IPos)MAX_DIST(s) : NIL;
mov eax, [edx + dsWSize]
sub eax, MIN_LOOKAHEAD
sub ebp, eax
jg LimitPositive
xor ebp, ebp
LimitPositive:
;;; int best_len = s->prev_length;
mov eax, [edx + dsPrevLen]
mov [bestlen], eax
;;; Store the sum of s->window + best_len in esi locally, and in esi.
add esi, eax
mov [windowbestlen], esi
;;; register ush scan_start = *(ushf*)scan;
;;; register ush scan_end = *(ushf*)(scan+best_len-1);
;;; Posf *prev = s->prev;
movzx ebx, word ptr [edi]
mov [scanstart], ebx
movzx ebx, word ptr [edi + eax - 1]
mov [scanend], ebx
mov edi, [edx + dsPrev]
;;; Jump into the main loop.
mov edx, [chainlenwmask]
jmp short LoopEntry
align 4
;;; do {
;;; match = s->window + cur_match;
;;; if (*(ushf*)(match+best_len-1) != scan_end ||
;;; *(ushf*)match != scan_start) continue;
;;; [...]
;;; } while ((cur_match = prev[cur_match & wmask]) > limit
;;; && --chain_length != 0);
;;;
;;; Here is the inner loop of the function. The function will spend the
;;; majority of its time in this loop, and majority of that time will
;;; be spent in the first ten instructions.
;;;
;;; Within this loop:
;;; ebx = scanend
;;; ecx = curmatch
;;; edx = chainlenwmask - i.e., ((chainlen << 16) | wmask)
;;; esi = windowbestlen - i.e., (window + bestlen)
;;; edi = prev
;;; ebp = limit
LookupLoop:
and ecx, edx
movzx ecx, word ptr [edi + ecx*2]
cmp ecx, ebp
jbe LeaveNow
sub edx, 00010000h
js LeaveNow
LoopEntry: movzx eax, word ptr [esi + ecx - 1]
cmp eax, ebx
jnz LookupLoop
mov eax, [window]
movzx eax, word ptr [eax + ecx]
cmp eax, [scanstart]
jnz LookupLoop
;;; Store the current value of chainlen.
mov [chainlenwmask], edx
;;; Point edi to the string under scrutiny, and esi to the string we
;;; are hoping to match it up with. In actuality, esi and edi are
;;; both pointed (MAX_MATCH_8 - scanalign) bytes ahead, and edx is
;;; initialized to -(MAX_MATCH_8 - scanalign).
mov esi, [window]
mov edi, [scan]
add esi, ecx
mov eax, [scanalign]
mov edx, 0fffffef8h; -(MAX_MATCH_8)
lea edi, [edi + eax + 0108h] ;MAX_MATCH_8]
lea esi, [esi + eax + 0108h] ;MAX_MATCH_8]
;;; Test the strings for equality, 8 bytes at a time. At the end,
;;; adjust edx so that it is offset to the exact byte that mismatched.
;;;
;;; We already know at this point that the first three bytes of the
;;; strings match each other, and they can be safely passed over before
;;; starting the compare loop. So what this code does is skip over 0-3
;;; bytes, as much as necessary in order to dword-align the edi
;;; pointer. (esi will still be misaligned three times out of four.)
;;;
;;; It should be confessed that this loop usually does not represent
;;; much of the total running time. Replacing it with a more
;;; straightforward "rep cmpsb" would not drastically degrade
;;; performance.
LoopCmps:
mov eax, [esi + edx]
xor eax, [edi + edx]
jnz LeaveLoopCmps
mov eax, [esi + edx + 4]
xor eax, [edi + edx + 4]
jnz LeaveLoopCmps4
add edx, 8
jnz LoopCmps
jmp short LenMaximum
LeaveLoopCmps4: add edx, 4
LeaveLoopCmps: test eax, 0000FFFFh
jnz LenLower
add edx, 2
shr eax, 16
LenLower: sub al, 1
adc edx, 0
;;; Calculate the length of the match. If it is longer than MAX_MATCH,
;;; then automatically accept it as the best possible match and leave.
lea eax, [edi + edx]
mov edi, [scan]
sub eax, edi
cmp eax, MAX_MATCH
jge LenMaximum
;;; If the length of the match is not longer than the best match we
;;; have so far, then forget it and return to the lookup loop.
mov edx, [deflatestate]
mov ebx, [bestlen]
cmp eax, ebx
jg LongerMatch
mov esi, [windowbestlen]
mov edi, [edx + dsPrev]
mov ebx, [scanend]
mov edx, [chainlenwmask]
jmp LookupLoop
;;; s->match_start = cur_match;
;;; best_len = len;
;;; if (len >= nice_match) break;
;;; scan_end = *(ushf*)(scan+best_len-1);
LongerMatch: mov ebx, [nicematch]
mov [bestlen], eax
mov [edx + dsMatchStart], ecx
cmp eax, ebx
jge LeaveNow
mov esi, [window]
add esi, eax
mov [windowbestlen], esi
movzx ebx, word ptr [edi + eax - 1]
mov edi, [edx + dsPrev]
mov [scanend], ebx
mov edx, [chainlenwmask]
jmp LookupLoop
;;; Accept the current string, with the maximum possible length.
LenMaximum: mov edx, [deflatestate]
mov dword ptr [bestlen], MAX_MATCH
mov [edx + dsMatchStart], ecx
;;; if ((uInt)best_len <= s->lookahead) return (uInt)best_len;
;;; return s->lookahead;
LeaveNow:
mov edx, [deflatestate]
mov ebx, [bestlen]
mov eax, [edx + dsLookahead]
cmp ebx, eax
jg LookaheadRet
mov eax, ebx
LookaheadRet:
;;; Restore the stack and return from whence we came.
add esp, LocalVarsSize
pop ebx
pop esi
pop edi
pop ebp
ret
; please don't remove this string !
; Your can freely use gvmat32 in any free or commercial app if you don't remove the string in the binary!
db 0dh,0ah,"asm686 with masm, optimised assembly code from Brian Raiter, written 1998",0dh,0ah
IFDEF NOOLDPENTIUMCODE
IFDEF NOUNDERLINE
longest_match endp
ELSE
_longest_match endp
ENDIF
IFDEF NOUNDERLINE
match_init proc near
ret
match_init endp
ELSE
_match_init proc near
ret
_match_init endp
ENDIF
ELSE
IFDEF NOUNDERLINE
longest_match_686 endp
ELSE
_longest_match_686 endp
ENDIF
ENDIF
_TEXT ends
end
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