?? drv_mpg.dsp
字號:
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Debug
InputPath=..\..\src\dsp_src\skl_img_x86.asm
InputName=skl_img_x86
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_mb_c.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_mb_dsp.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_mb_edges.asm
!IF "$(CFG)" == "drv_mpg - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Release
InputPath=..\..\src\dsp_src\skl_mb_edges.asm
InputName=skl_mb_edges
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ELSEIF "$(CFG)" == "drv_mpg - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Debug
InputPath=..\..\src\dsp_src\skl_mb_edges.asm
InputName=skl_mb_edges
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_mb_mmx.asm
!IF "$(CFG)" == "drv_mpg - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Release
InputPath=..\..\src\dsp_src\skl_mb_mmx.asm
InputName=skl_mb_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ELSEIF "$(CFG)" == "drv_mpg - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Debug
InputPath=..\..\src\dsp_src\skl_mb_mmx.asm
InputName=skl_mb_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_mb_qpel_c.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_mb_qpel_mmx.asm
!IF "$(CFG)" == "drv_mpg - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Release
InputPath=..\..\src\dsp_src\skl_mb_qpel_mmx.asm
InputName=skl_mb_qpel_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ELSEIF "$(CFG)" == "drv_mpg - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Debug
InputPath=..\..\src\dsp_src\skl_mb_qpel_mmx.asm
InputName=skl_mb_qpel_mmx
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_mb_qpel_ref.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_mb_sse.asm
!IF "$(CFG)" == "drv_mpg - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Release
InputPath=..\..\src\dsp_src\skl_mb_sse.asm
InputName=skl_mb_sse
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ELSEIF "$(CFG)" == "drv_mpg - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Debug
InputPath=..\..\src\dsp_src\skl_mb_sse.asm
InputName=skl_mb_sse
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_mb_sse2.asm
!IF "$(CFG)" == "drv_mpg - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Release
InputPath=..\..\src\dsp_src\skl_mb_sse2.asm
InputName=skl_mb_sse2
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ELSEIF "$(CFG)" == "drv_mpg - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Debug
InputPath=..\..\src\dsp_src\skl_mb_sse2.asm
InputName=skl_mb_sse2
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_mb_x86.asm
!IF "$(CFG)" == "drv_mpg - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Release
InputPath=..\..\src\dsp_src\skl_mb_x86.asm
InputName=skl_mb_x86
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ELSEIF "$(CFG)" == "drv_mpg - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Debug
InputPath=..\..\src\dsp_src\skl_mb_x86.asm
InputName=skl_mb_x86
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_quant_c.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_quant_dsp.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_quant_ref.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_quant_x86.asm
!IF "$(CFG)" == "drv_mpg - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Release
InputPath=..\..\src\dsp_src\skl_quant_x86.asm
InputName=skl_quant_x86
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ELSEIF "$(CFG)" == "drv_mpg - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Debug
InputPath=..\..\src\dsp_src\skl_quant_x86.asm
InputName=skl_quant_x86
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_yuv_c.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_yuv_dsp.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\dsp_src\skl_yuv_x86.asm
!IF "$(CFG)" == "drv_mpg - Win32 Release"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Release
InputPath=..\..\src\dsp_src\skl_yuv_x86.asm
InputName=skl_yuv_x86
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ELSEIF "$(CFG)" == "drv_mpg - Win32 Debug"
# PROP Ignore_Default_Tool 1
# Begin Custom Build - nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
IntDir=.\Debug
InputPath=..\..\src\dsp_src\skl_yuv_x86.asm
InputName=skl_yuv_x86
"$(IntDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
nasm -D WIN32 -f obj $(InputPath) -o $(IntDir)\$(InputName).obj
# End Custom Build
!ENDIF
# End Source File
# End Group
# End Target
# End Project
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