?? skyblue_llkdlg.h
字號(hào):
/*++
Copyright (c) AFE(Active-Free-Elegance)
Module Name:
skyblue_LLKDlg.h
Abstract:
LLK-Game's kernal-solving Dialog
Author:
Weijian Luo (Arthur Luo) 15-Jun-2005
E-mail: skybluehacker@yahoo.com.cn
Revision History: 1.0
--*/
#if !defined(AFX_SKYBLUE_LLKDLG_H__F043F328_5562_4EEC_921D_508E1DBDC900__INCLUDED_)
#define AFX_SKYBLUE_LLKDLG_H__F043F328_5562_4EEC_921D_508E1DBDC900__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// C_LLK_Dlg dialog
class C_LLK_Dlg : public CDialog
{
// Construction
public:
//游戲區(qū)域繪制
void GameDraw(CDC * pDC);
//開始一個(gè)新游戲
void StartNewGame();
//給定的2方塊是否可連通消除
BOOL IsLink(int x1,int y1,int x2,int y2);
//是否已經(jīng)獲得勝利
BOOL IsWin(void);
//直接連通
//X相等
BOOL X1_Link_X2(int x,int y1,int y2);
//Y相等
BOOL Y1_Link_Y2(int x1,int x2,int y);
//1直角接口連通
BOOL OneCornerLink(int x1,int y1,int x2,int y2);
//2直角接口連通
BOOL TwoCornerLink(int x1,int y1,int x2,int y2);
BOOL YThrough(int x,int y,BOOL bAdd);
BOOL XThrough(int x,int y,BOOL bAdd);
BOOL LineX(int x,int y1,int y2);
BOOL LineY(int x1,int x2,int y);
C_LLK_Dlg(CWnd* pParent = NULL); // standard constructor
~C_LLK_Dlg();
// Dialog Data
//{{AFX_DATA(CTemp2Dlg)
enum { IDD = IDD_LLK_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTemp2Dlg)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
//內(nèi)存位圖屬性組
CDC m_mem3DBkDC; //3D框架的內(nèi)存設(shè)備環(huán)境
CBitmap m_mem3DBkBmp; //3D框架的內(nèi)存位圖
CDC m_memAnimalDC; //動(dòng)物圖像的內(nèi)存設(shè)備環(huán)境
CBitmap m_memAnimalBmp; //動(dòng)物圖像的內(nèi)存位圖
CDC m_MemDC; //游戲區(qū)域內(nèi)存設(shè)備環(huán)境
CBitmap m_memBitmap; //游戲區(qū)域內(nèi)存位圖
//地圖位置相關(guān)屬性組
int* m_map; //動(dòng)態(tài)地圖數(shù)據(jù)頭指針(一維數(shù)組)
int m_nRow; //地圖的行數(shù)(虛擬)
int m_nCol; //地圖的列數(shù)(虛擬)
int m_nX1; //鼠標(biāo)選中的記錄方塊列數(shù)
int m_nY1; //鼠標(biāo)選中的記錄方塊行數(shù)
// Generated message map functions
//{{AFX_MSG(CTemp2Dlg)
virtual BOOL OnInitDialog();
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SKYBLUE_LLKDLG_H__F043F328_5562_4EEC_921D_508E1DBDC900__INCLUDED_)
?? 快捷鍵說明
復(fù)制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號(hào)
Ctrl + =
減小字號(hào)
Ctrl + -