?? teach.txt
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作弊器制作指南-中英文對照
以制作OGC為例
How To Compil OGC *.dll
如何編譯OGC *.dll
Tools needed:
需要工具:
Windows 95 or better windows95或以上
VC++ 6.0 or better VC++6.0或以上
OGC *.dll source compatable with VC++ 6.0 和VC++6.0兼容的OGC *.dll源代碼
OGC loader source OGC啟動程序的源代碼
(use only the loader portion of this download, because the rest is only for VC++ .NET which is not covered here)
只使用下載文件里面的啟動程序部分,因為其它部分只兼容VC++.NET,在這里并不適用。
Winzip to open the downloaded source *.zip 's
使用Winzip來打開下載的源代碼*.zip文件
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Skills needed:
需要技能:
An IQ above 30 (you have to be able to read, but that is about it).
智商大于30(你必須能夠讀懂它,這就夠了)
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Time needed:
需要時間:
IQ of 90- about 20 min.
智商在90以下的,20分鐘左右。
IQ of 90+ about 5 to 10 min.
智商90以上的,大約5-10分鐘
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Lets get going:
開始:
(We start with the *.dll that will be the main source of code for OGC.)
(我們先從OGC的主要源代碼文件,也就是*.dll著手。)
Open VC++ and select File->New
打開VC++,點擊文件-〉新建
Select the option titled- "Win32 Dynamic-Link Library"
在選項里選擇Win32動態(tài)連接庫
In the "Project Name" box, put any name you want. (something not to do with ogc would be best)
在工程名一項里隨便輸入你想要的名字。(最好叫和ogc無關(guān)的名字)
A new box will popup and say: "What kind of DLL would you like to create?"
一個新的選項會出現(xiàn)并顯示:你要建立哪一類的DLL?
Choose- An empty DLL Project."
選擇-空的DLL工程
Hit- "Finish"
點擊finish
Damn Windows popups- a new one will popup and say something about "An empty DLL project will be created for you."
該死的Windows彈出來一個新的提示:一個空的DLL工程已經(jīng)建立了
Hit ok to this new popup
在這個新的彈出框上點擊確定。
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You are almost ready to begin the actual process of creating the *.dll:
你已經(jīng)準(zhǔn)備好開始一個建立*.dll的工程了
(If you have gotten lost so far, then you are a moron, and you should stop right here and now!)
(如果你到這就迷糊了,那你就是個弱智,還是快停吧?。? Lets start off by putting our files in the same places. I have mine in a folder on the desktop called "OGCtutorial" so you should create the same floder on your desktop.
把我們的文件都放在同一個地方然后開始。我把我的文件放到了桌面上一個叫OGCtutorial的文件夾里,所以你也應(yīng)該這么做。
Right click the desktop.
右擊桌面
Select "New"
點擊新建
Select "Folder"
點擊文件夾
Name the folder "OGCtutorial"
給文件夾起名為OGCtutorial
Now, inside of this folder put two new folders- "Loader" and "DLL"
著這個文件夾里在建立2個新文件夾:Loader和DLL
Right click the desktop.
右擊桌面
Select "New"
點擊新建
Select "Folder"
點擊文件夾
Name the folder "Loader"
給文件夾起名為Loader
Right click the desktop again.
再一次右擊桌面
Select "New"
點擊新建
Select "Folder"
點擊文件夾
Name the folder "DLL"
給文件夾起名為DLL
Next, put all of the DLL source files inside of the "DLL" folder.
下一步,把所有的DLL源文件都放到DLL文件夾里
(Note: There should be three folders with the rest of the source, they will mostly be header files. YOU MUST put these into the DLL folder exactly as they are. So, put the "misc" folder, the "engine" folder, and the "common" folder all in the "DLL" folder.)
(注意:源文件里有3個文件夾,都應(yīng)該是頭文件。你也必須把這些文件夾都放到DLL文件夾里它們該呆的位置,也就是把misc,engine,common文件夾都放到DLL文件夾里)
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Time to make the DLL:
制作DLL的時刻來了:
You should have the DLL still open, and ready to go. So, lets get this show on the road, shall we!
別關(guān)閉DLL
Go to: Project->Add To Project->Files...
A new "Insert Files into Project" box should popup.
彈出一個框:插入文件到工程
Follow this path of folders to find the first file to insert: OGCtutorial\DLL\
到這個目錄OGCtutorial\DLL\下招第一個文件來插入
Once you get into your DLL folder, you should see many many files!
恐怕你看到了很多很多的文件
So, what are we going to do with these files?! Simple- add them! Lets get adding:
怎么辦?簡單,加入!
Double click "aimbot.cpp"
雙擊aimbot
Go to: Project->Add To Project->Files...
點擊工程-加入到工程-文件
An "Insert Files into Project" box should popup.
彈出一個框:插入文件到工程
Follow this path of folders to find the next file to insert: OGCtutorial\DLL\
在這個目錄下OGCtutorial\DLL\,繼續(xù)插入(下同)
Good, you have added all of the necessary files. Now come the three hardest parts of the building of the *.dll:
好啦,你已經(jīng)加了所有的必需的文件,下面開始創(chuàng)造*.dll的最關(guān)鍵3步
Ok, step one-
第一步,
Goto "Build->Configurations..."
點擊創(chuàng)建-配置
A small popup will come up.
彈出個小提示框
Highlight "Win32 Debug" by clicking on it.
高亮度的win32 debug,點擊它
Hit "Remove"
刪除
Hit "Close"
關(guān)閉
On to step two-
第二步
Goto "Project->Settings..."
工程-設(shè)置
A popup will come up.
有彈出個框
You should see everal tabs in the popup (including "General", "Debug", "C/C++", "Link", etc...)
框里有很多字general,debug,c/c++,link
You want to click the "Link" tab.
點擊link
A bunch of complex looking crap should come up, but have no fear, you won't be spending long here.
出來一對看起來復(fù)雜的東西,別怕,你非不了多少時間的
A little text box labeled "Object/library modules:" should be somewhere in the middle.
一個標(biāo)著對象/庫的框在中間
Go all the way to the end of that little box (somewhere after something like "odbccp32.lib")
After all of that, type this (without the quotes): "winmm.lib"
完事后,輸入:winmm.lib
Be sure there is a space before "winmm.lib" and after it.
確定winmm.lib前后各有一個空格
Hit "OK" 確定
Damn, I think I'm going to cry. You have made it this far so you should be proud! This is the last step in making the *.dll-
最后一步
Save all your work, and restart your PC! This will save you the trouble of ugly and inconsiderate memory errors.
保存你所有的工作成果,重新啟動機(jī)器。
When Windows comes back up, open your workspace up by looking in your folder for a file ending in .dsw
打開你的工作空間,在文件夾里面找一個以.dsw結(jié)尾的文件。
Make sure this is indeed your workspace, and then goto "Build->Build yournamehere.dll" (where yournamehere is the name of your *.dll).
請確定實在你的工作空間里面,然后創(chuàng)建-創(chuàng)建yournamehere.dll(名字和你的*.dll是一樣的)
This may take some time, but you should come up with an error and warning free copy of the dll after it is built. Watch the progress in the bottom window of VC++.
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這要花點時間
Your *.dll should now be compiled and ready. Simply goto where ever you saved your project, and look for a new folder called "Release". This folder should have your finished *.dll:
你的*.dll已經(jīng)編譯完成了。在你保存工程的地方,找一個叫release的文件夾,包含了你剛完成的*.dll
Move this *.dll to your main OGCtutorial folder!
把這個*.dll移動到你的ogctutorial文件夾里。
*.dll finished!!! *.dll 完事了。
Congratulations on the first 90% of your project being complete.
完成90%了。
How To Compil OGC Loader (*.exe)
如何編譯OGC啟動程序loader(*.exe)
Time to do that fateful Loader *.exe/application:
該做最終的loader *.exe/應(yīng)用了
This is far far easier then the *.dll and will take you much less time!
這個比做*.dll要簡單的多,用更少的時間
Ok, open VC++ and click "File->New..."
打開vc++點擊文件-新建
You want the one that says "Win32 Application"
點擊win32應(yīng)用
Click on that and give it the same name you gave the *.dll in the text box in the popup.
點擊以后,彈出個框,在其中的文本欄里填上和你的*.dll一樣的名字
Now Click "OK" 確定
(If an error like 'a previous workspace already exists in this ********' comes up, then simple go to the other box under where you put the name, and set it to another ********. Preferably- 'desktop\OGCtutorial\loader')
如果顯示錯誤:一個舊的工作空間已經(jīng)存在于某某目錄下,那么在另外一個框,desktop\OGCtutorial\loader,存在這個目錄下
Another popup comes up, just select "An empty project."
有彈出一個框,選擇一個空的工程
Okay, I am ready to kill Microsoft, cause another popup comes up saying something like this: "An empty application will be created for you."
彈出一個框,顯示建立了一個新的空白應(yīng)用,
Hit "OK" again!
再次點擊確定,
Now you have an empty workspace, and you are ready to make the loader *.exe/application
現(xiàn)在你有了一個空白的工作空間,準(zhǔn)備建立啟動程序*.exe/應(yīng)用
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Well, lets get on with things then shall we:
繼續(xù)
So, you have yourself a blank, open project workspace. Lets get started then shall we?
你有了一個空白的,打開的工程工作空間,開始
Go to "Project->Add To Project->Files..."
點擊工程-添加到工程-文件
Now, go to whatever folder the loader source is in.
現(xiàn)在,到啟動程序源文件所在的文件夾
(Add the following just as you added the files for the *.dll)
(添加以下這些東西,和在*.dll里面添加文件是一樣的))
ForceLibrary.cpp
ogc-loader.cpp
TH32.cpp
(These files are added just the same way regardless of the fact that they are different file types.)
(無需考慮這些文件的不同類型,只要一樣地添加就是了)
ForceLib.h
resource.h
TH32.h
Script2.rc
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On to the compiling of the *.exe/application:
在編譯*.exe/應(yīng)用時:
No fancy complex stuff this time, just compiling/building-
這次沒有什么特別復(fù)雜的步驟,就是編譯/創(chuàng)建
Save your workspace by doing this- "File->Save Workspace"
這樣保存你的工作空間:file->save worksapce
Restart your PC, and re-open VC++ to avoid any ugly memory errors.
重新啟動機(jī)器,打開VC++以避免糟糕的內(nèi)存錯誤
Re-open your project by looking in the folder you saved your workspace to for a *.dsw file.
找到你的文件夾,重新打開你的工程,你已經(jīng)把你的工作空間存儲為一個*dsw文件
Once open, goto "Build-> Build yournamehere.exe" (Think of 'yournamehere' as whatever the name of your project is.)
打開它,點擊Build-> Build yournamehere.exe(yournamehere應(yīng)該是和你的工程的名字是相同的)
Check to make sure the *.exe is built by looking for it in the folder you saved your workspace to.
在你保存工作空間的文件夾里檢查確定*.exe已經(jīng)建立好了。
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You are 99% done:
你已經(jīng)完成了99%了:
Go download the .NET ogc v9.01 compiled cheat at OGC-cheats.com-
去OGC-cheats.com下載和.net兼容的以編譯好的ogc v9.01作弊器
Look in the folder that you download, and copy all the files other than the loader and *.dll
在你下載的文件夾里,除了*.dll和啟動程序文件外,全部復(fù)制
Put these in a new folder on your desktop (lets call it OGCisgod for reference).
把這些文件都復(fù)制到桌面上的一個新的文件夾里(為了好記暫且叫做OGCisgod)
Now, take your loader and your *.dll and place them in this folder with the rest of that crap.
現(xiàn)在,把你的*.dll文件和啟動程序文件還有其它的東西放到這個文件夾里
Run The loader.
運行啟動程序loader
Point it to your hl.exe or cstrike.exe
指向你的hl.exe或者cstrike.exe文件
Go play!!!
開始玩吧。
_____________________________
1. omfgeh some noobs just dont seem to figure out the easiest shit god
****ign christ this is a perfect WORKING (yea last one didnt work ;x)
tutorial wich is basically just copy + paste so god ****3n damneh here
u r nubz.
P.S this is way i use its easy
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