?? running.h
字號(hào):
#pragma once
#include "runningmodel.h"
extern "C" {
#include "gltools.h"
}
class RUNNING :
public RUNNINGMODEL
{
private:
void Mouse(M_EVENT mEvent);
void KeyBoard(K_EVENT kEvent);
void GameTimer(int n);
void Display();
bool FORWARD , BACKWARD;
enum { MODE1 , MODE2 } MODE;
struct Ball {
int *bX;
int *bZ;
bool *IsHited;
float bR;
int NumOfBall;
} B;
GLUquadricObj *SphereObj;
GLfloat lRot;
public:
RUNNING(void);
~RUNNING(void);
};
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